<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>andPOP &#187; playstation</title>
	<atom:link href="http://www.andpop.com/tag/playstation/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.andpop.com</link>
	<description>POP Culture with Substance</description>
	<lastBuildDate>Sun, 12 Feb 2012 07:33:59 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>Game Review: NBA 2K12</title>
		<link>http://www.andpop.com/2011/10/11/game-review-nba-2k12/</link>
		<comments>http://www.andpop.com/2011/10/11/game-review-nba-2k12/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 17:12:13 +0000</pubDate>
		<dc:creator>andPOP Staff</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Playstation Reviews]]></category>
		<category><![CDATA[NBA 2K12]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=45577</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>With 2011 &#8211; 2012 the NBA season looking more and more unlikely every day, I felt I needed to get my basketball fix somehow.  If I can’t watch the best players in the world play, why not take control of &#8230; <a href="http://www.andpop.com/2011/10/11/game-review-nba-2k12/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><div align="center"><img class="size-full wp-image-45578" title="nba-2k12-michael-jordan-cover-01" src="http://www.andpop.com/wp-content/uploads/2011/10/nba-2k12-michael-jordan-cover-01.jpeg" alt="" width="456" height="396" /></div>
<p>With 2011 &#8211; 2012 the NBA season looking more and more unlikely every day, I felt I needed to get my basketball fix somehow.  If I can’t watch the best players in the world play, why not take control of them in a video game?  The NBA 2K series has recently set the standard for National Basketball Association (NBA) video games.  While EA dominates the hockey video game market, 2K is the absolute leader for basketball simulation.  Last year’s NBA 2k11 was absolutely phenomenal.  It brought Michael Jordan back into the equation, allowing players to use him in the game to bring back those dominant Bulls teams.   The graphics, controls, and overall experience were heads above the competition.  It was so good in fact, that EA didn’t even bother releasing their NBA Elite game.  2K keeps upping the ante with NBA 2K12.  It takes everything that made 11 so good, and improves upon it.</p>
<p>The graphics in this game are beautiful.  Each player clearly resembles their real life counterpart.  The arenas are all gorgeous, from the glean off the buffed floors, to the logos on the court floors, it all looks and feels real.   It looks so good, my dad walked in while I was playing the game and thought I was watching a real life basketball game.  He obviously wasn’t aware of the looming lockout.</p>
<p>The sound and music are equally incredible.  The announcing is some of the best I’ve heard in a video game.  In some cities, depending on who they have on the microphones, it may actually be an improvement over their real life announcers.  I liked the soundtrack a lot too, which is usually good in 2K games.</p>
<p>After the successful introduction of Michael Jordan last year, 2K has added a ton of other greats to the game this year.  You can use vintage Shaquille O’Neal, Magic Johnson, Scottie Pippen, and more. There are 15 total “Legends” whose terrific careers can be recreated within the game in great detail.  Relive the Larry Bird – Magic Johnson rivalries and much more.</p>
<p>One of the most popular features in the 2K series is the ability to create your own player to see how they stack up in the big leagues.  2K sports has built upon this and made the “My Player” functionality that much better.  You can now hear Commissioner David Stern call your name on draft night for your favorite team.  Enter yourself into the rookie skills competition, earn huge endorsement deals, pad your stats, and ultimately get your name on a huge franchise player contract.</p>
<p>Most of the modes are back, my favorite being Association mode.  Take your team from worst to first and watch the fans pack your arena to cheer you on.  You can now even take your association mode online to play against your buddies and see how you stack up in the online community.  The Playstation Network integration is seamless and a lot of fun.</p>
<p>Overall, this game is fantastic.  It takes what made the old NBA 2K games and builds upon it in every way.  The graphics, sound, presentation and game play are all the best around for basketball video games, and set the bar extremely high.  If EA wants to reclaim the top spot in the basketball video game market, they certainly have their work cut out for them.</p>
<p>For more game reviews check out <a href="http://ubethecritic.com">ubethecritic.com</a>.</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2011/10/11/game-review-nba-2k12/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sony Unveils The Playstation Vita Handheld</title>
		<link>http://www.andpop.com/2011/06/07/sony-unveils-the-playstation-vita-handheld/</link>
		<comments>http://www.andpop.com/2011/06/07/sony-unveils-the-playstation-vita-handheld/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 15:28:01 +0000</pubDate>
		<dc:creator>Christian Allaire</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[device]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[portable]]></category>
		<category><![CDATA[touch screen]]></category>
		<category><![CDATA[vita]]></category>
		<category><![CDATA[wifi]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=40592</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Sony has introduced the new &#8216;PlayStation Vita&#8217; handheld, reports CTV. The company&#8217;s newest portable gaming machine, the &#8216;PlayStation Vita,&#8217; is a touch-screen and motion-sensitive handheld that allows gamers to connect with one another over cellphone networks and Wi-Fi hotspots. The device &#8230; <a href="http://www.andpop.com/2011/06/07/sony-unveils-the-playstation-vita-handheld/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p><a rel="attachment wp-att-40595" href="http://www.andpop.com/2011/06/07/sony-unveils-the-playstation-vita-handheld/playstation/"><img class="alignright size-medium wp-image-40595" src="http://www.andpop.com/wp-content/uploads/2011/06/playstation-300x180.jpg" alt="" width="300" height="180" /></a>Sony has introduced the new &#8216;PlayStation Vita&#8217; handheld, reports <a href="http://www.ctv.ca/CTVNews/Entertainment/20110606/sony-enveils-portable-gaming-device-vita-110606/">CTV</a>.</p>
<p>The company&#8217;s newest portable gaming machine, the &#8216;PlayStation Vita,&#8217; is a touch-screen and motion-sensitive handheld that allows gamers to connect with one another over cellphone networks and Wi-Fi hotspots. The device can also use GPS location-tracking technology.</p>
<p>Much like the iPad, the device is available as a Wi-Fi-only version for $249, or a cellphone version which will retail for $299 and buyers will have to subscribe to a cellular data plan.</p>
<p>The Vita also has front and back cameras, a touchscreen in front, a touch pad on the back and two joysticks. Gamers can play against each other all around the world.</p>
<p>&#8220;PlayStation Vita will revolutionize the portable entertainment experience,&#8221; Kazuo Hirai, group chief executive officer of Sony Computer Entertainment Inc., told a crowd at the unveiling. &#8220;The whole world is really in play.&#8221;</p>
<p>The device will go on sale before the winter holidays. This sounds cool, I probably won&#8217;t buy it just because I have enough technology devices as is, but I can appreciate its idea.</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2011/06/07/sony-unveils-the-playstation-vita-handheld/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EA Sports NHL 11 Launch</title>
		<link>http://www.andpop.com/2010/09/16/ea-sports-nhl-11-launch/</link>
		<comments>http://www.andpop.com/2010/09/16/ea-sports-nhl-11-launch/#comments</comments>
		<pubDate>Thu, 16 Sep 2010 14:38:39 +0000</pubDate>
		<dc:creator>andPOP Staff</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Playstation Reviews]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Launch]]></category>
		<category><![CDATA[NHL 11]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[Tournament]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=33212</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>It&#8217;s that time of year again, the start of the new hockey season and the launch of the newest version of the EA NHL Franchise. NHL 11 is the best one yet, and we can say this honestly as we &#8230; <a href="http://www.andpop.com/2010/09/16/ea-sports-nhl-11-launch/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>It&#8217;s that time of year again, the start of the new hockey season and the launch of the newest version of the EA NHL Franchise. NHL 11 is the best one yet, and we can say this honestly as we had a chance to play it. To celebrate the debut, the good people at EA had a NHL 11 Tournament with top rookie prospects, including Taylor Hall, Tyler Sequin and Nazem Kadri.</p>
<p><object width="580" height="349"><param name="movie" value="http://www.youtube.com/v/tjda1UN2L94?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/tjda1UN2L94?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="349"></embed></object></p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2010/09/16/ea-sports-nhl-11-launch/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review: God of War 3 &#8211; Revenge is Sweet</title>
		<link>http://www.andpop.com/2010/03/30/review-god-of-war-3-revenge-is-sweet/</link>
		<comments>http://www.andpop.com/2010/03/30/review-god-of-war-3-revenge-is-sweet/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 12:25:27 +0000</pubDate>
		<dc:creator>Brandon Goodman</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Playstation Reviews]]></category>
		<category><![CDATA[god of war]]></category>
		<category><![CDATA[playstation]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=28449</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>God of War 3 is one of the most highly anticipated games ever. The game follows Kratos on his quest to avenge his family and take down the Gods of Olympus. It completes the God of War trilogy and provides &#8230; <a href="http://www.andpop.com/2010/03/30/review-god-of-war-3-revenge-is-sweet/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p><img class="alignright size-medium wp-image-28506" title="God-of-War-III-Box-Art" src="http://www.andpop.com/wp-content/uploads/2010/03/God-of-War-III-Box-Art-260x300.jpg" alt="" width="260" height="300" />God of War 3 is one of the most highly anticipated games ever.  The game follows Kratos on his quest to avenge his family and take down the Gods of Olympus.  It completes the God of War trilogy and provides a satisfying and bloody end to Kratos’ quest for revenge.  The first two games set the standard for action adventure games and are both Playstation 2 classics.  Needless to say, this game had very high standards to meet.  God of War 3 lives up to expectations and sets THE standard for action adventure games.</p>
<p><strong>Gameplay</strong><br />
The developers, Sony Computer Entertainment Santa Monica, took what was an already impressive gaming engine and refined it in every which way.  The game play and controls from the first two games were already incredible and there was not much to be improved.  As they say, “if it ain’t broke, don’t fix it”.  Sony polished all of the elements that made the first two games exceptional, and provided new weapons, abilities, and a gripping story to keep players glued to the screen.</p>
<p>While I have played the first two and am familiar with Kratos’ move set, the controls and combo system are simple enough that even a newcomer to the series can begin this game and within minutes be unleashing devastating combos with Kratos’ blades.  Tight controls were a staple in the first two games and that remains intact here.  Whether you are leaping over chasms, ripping medusa’s head off in a killing sequence, or swinging off a Titan’s back you always feel in complete control of Kratos.</p>
<p><span id="more-28449"></span>Speaking of the Titans, who are your massive, condominium sized allies in the battle against Olympus, their presence alongside you provides a real grasp of size and sense of scale in the game.  You are an insect on their gargantuan backs.  You climb their fingers, battle enemies on their shoulders, and even navigate the inside of their bodies.</p>
<p>On your quest to Olympus you will face hordes of enemies and colossal bosses.  You are equipped for battle with new weapon types, and magic specific to each weapon.  There are several new features in combat.  Kratos can now mount certain wounded enemies and use them to kill other enemies.  However, this game is not a shallow hack and slasher.  There are many puzzles and obstacles to overcome.  Sony has added to the challenge by implementing new puzzle types.  Taking a note from Guitar hero, there is even a music puzzle.</p>
<p>The camera is locked (unlike most third person action games) but this is not a problem, rather I believe Sony intentionally locked the camera to enhance the user’s experience.  Whether it is a gorgeous view of Olympus with behemoth Titans climbing alongside you in the background, or strategically overhead while running up a staircase, the camera angles really add to the presentation and enhance the gaming experience.</p>
<p><strong> Graphics</strong><br />
The first two chapters of the God of War trilogy set the standard for graphics on the Playstation 2.  Sony triumphed again with God of War 3.  It seems that they squeezed every bit of graphic processing out of the PS3’s cell processor.  The results are graphics that are incredibly crisp, detailed, and in my opinion the best I’ve seen on the system.</p>
<p>Kratos is extremely detailed.   From the scars he’s received in the previous games, to the blood that splatters all over his face during battle, the textures are so good that it is difficult to differentiate between the in game graphics and movie sequences.</p>
<p>The bosses and landscapes are equally gorgeous.  Realistic water splashes down from Poseidon’s horse crab minions and the landscapes are each unique with their own ambiance.  Mount Olympus is covered in snow and ice, with snowflakes falling onto Kratos, while the Underworld is a dark, brooding place with glowing lava pits and souls falling into the depths of Hades.</p>
<p><strong>Sound</strong><br />
The sound effects, music and voice acting in the game are also top notch.  TC Carson does an incredible job voicing Kratos.  You can really hear and feel Kratos’ rage.  Most of the characters benefit from great voice acting.</p>
<p>The music in the game is epic.  It sets an appropriate mood for each unique level.  You roam the Underworld and the music helps to create a creepy ambiance.  The sound effects are extremely precise.  Each step Kratos takes and each swing of Kratos’ blades results in a crisp, realistic sound.  The graphics and the sound combine to provide an awesome overall experience.</p>
<p><strong>Overall</strong><br />
God of War 3 seems to be perfect.  Top of the line game play, graphics and sound.  However, it is not without its faults.  The game can be completed in around ten hours, and for me that was somewhat of a letdown because I kept wanting more!  However, there are challenge modes, powerful upgrades, alternate costumes and difficulty settings that provide some replay value.</p>
<p>I am somewhat surprised that God of War 3 did not include online capabilities.  Most of its competitors are providing online multiplayer these days.  Maybe online death matches using the God of War 3 engine would be too chaotic for the internet to handle.</p>
<p>Another concern for people is that this game is EXTREMELY gory.  Kratos shows no mercy to his adversaries and when he rips enemies apart he doesn’t hesitate to splatter their blood and guts everywhere.  There are elaborate killing sequences for most foes and when completed they result in extremely gory kills.  There are also several scenes which involve topless women and sexual references.  Sex and violence did not negatively impact my experience, but for those who are sensitive to it, or for anyone buying the game for children, it is something to keep in mind.</p>
<p>Overall this game was absolutely incredible from start to finish.  From climbing mount Olympus on a Titan’s back, to the final battle, I was awestruck and addicted.  We can only hope that Sony provides us with another chapter of this incredible series or the fans and gamers will be the next ones seeking vengeance!</p>
<p>To read more reviews by Brandon, visit <a href="http://www.ubethecritic.com">www.ubethecritic.com</a>.</p>
<p>Gameplay:      5.0/5<br />
Graphics:        5.0/5<br />
Sound:             5.0/5<br />
Replay:            4.0/5</p>
<p style="text-align: center;"><img class="size-full wp-image-16481 aligncenter" title="andPOP Rating - 5 of 5 stars" src="http://www.andpop.com/wp-content/uploads/2009/04/5stars.gif" alt="" width="250" height="125" /></p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2010/03/30/review-god-of-war-3-revenge-is-sweet/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>God of War III Makes Violence an Art Form</title>
		<link>http://www.andpop.com/2010/03/17/god-of-war-iii-makes-violence-an-art-form/</link>
		<comments>http://www.andpop.com/2010/03/17/god-of-war-iii-makes-violence-an-art-form/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 00:42:38 +0000</pubDate>
		<dc:creator>Elliott Rudner</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[exclusive]]></category>
		<category><![CDATA[god of war]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[Playstation3]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=27918</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Before I begin my first impressions from the God of War III Preview Event, I will inform you I have never actually played a God of War game. The only vague recollection I have is when I watched my friend &#8230; <a href="http://www.andpop.com/2010/03/17/god-of-war-iii-makes-violence-an-art-form/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><div class="wp-caption alignright" style="width: 328px"><img src="http://wedonetwork.co.uk/wedotech/wp-content/uploads/2009/11/godofwar3.jpg" alt="" width="318" height="166" /><p class="wp-caption-text">Meet Kratos!</p></div>
<p>Before I begin my first impressions from the <em>God of War III </em>Preview Event, I will inform you I have never actually played a God of War game.</p>
<p>The only vague recollection I have is when I watched my friend playing God Of War II on the Playstation2 one night for 10 minutes.</p>
<p>Also sadly, I don&#8217;t own a Playstation 3, but this is the type of game to make me seriously consider buying one.</p>
<p>From the moment I started playing the game there was blood everywhere- as a gamer that reminisces with the first time I played Mortal Kombat and how shocked I was at the violence &#8211; this is a definite plus for me. The controls for a first time GOWIII player were simple enough- I mashed the buttons and Kratos delivered a Baryshnikov style performance of dismemberment and mayhem. By button mashing and using my magic alone I was able to almost beat the giant crab horse thingy that I kept killing and just wouldn&#8217;t leave me alone but eventually my n00b luck ran out and I was treated to a screen that bluntly stated &#8220;You Are Dead&#8221; multiple times.<span id="more-27918"></span></p>
<p>When I spoke to Lead Cinematic Artist (and Edmonton native) John Palamarchuk he summed it up quite plainly, &#8220;This game looks like a PS3 Title&#8221; and I would have to 100% agree with him. The transitions between cinematic and gameplay are close to seamless. Finally a game that takes <strong>full advantage</strong> of the PS3&#8242;s hardware.</p>
<p>While John was <em>hush hush</em> on most of the story line he did confirm there would be some racy scenes with some naked ladies, more epic quick time events (one I saw involved Kratos prying open a ribcage of one of his enemies), and of course living up to the name of the game.</p>
<p>Kratos is not to be messed with and you should ensure that fact by purchasing God of War III right now.</p>
<p><a href="http://www.GodofWar.com" target="_blank">God of War III</a> is available now exclusively for the Playstation 3.</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2010/03/17/god-of-war-iii-makes-violence-an-art-form/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Game Review: Dragon Age: Origins</title>
		<link>http://www.andpop.com/2009/12/04/game-review-dragon-age-origins/</link>
		<comments>http://www.andpop.com/2009/12/04/game-review-dragon-age-origins/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 15:46:24 +0000</pubDate>
		<dc:creator>Josh Salem</dc:creator>
				<category><![CDATA[Computer Reviews]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Playstation Reviews]]></category>
		<category><![CDATA[XBox Reviews]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[dragon age]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=23518</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Like blood? No&#8230; I mean, do you REALLY like blood? If you answered yes, and also have a fancy for dragons, fantasy, compelling story, in depth character evolution, complete voice acting, and a really really long story that I believe &#8230; <a href="http://www.andpop.com/2009/12/04/game-review-dragon-age-origins/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p><!-- 		@page { margin: 0.79in } 		P { margin-bottom: 0.08in } --></p>
<p style="margin-bottom: 0in;"><em><img class="alignright size-medium wp-image-23519" title="950916_108167_front" src="http://www.andpop.com/wp-content/uploads/2009/11/950916_108167_front-261x300.jpg" alt="950916_108167_front" width="261" height="300" />Like blood? No&#8230; I mean, do you REALLY like blood?</em></p>
<p style="margin-bottom: 0in;">
<p style="margin-bottom: 0in;">If you answered yes, and also have a fancy for dragons, fantasy, compelling story, in depth character evolution, complete voice acting, and a really really long story that I believe Bioware&#8217;s Edmonton office has created the perfect game for you.<span id="more-23518"></span></p>
<p style="margin-bottom: 0in;">
<p style="margin-bottom: 0in;"><em>Dragon Age: Origins</em><span style="font-style: normal;"> developed by Bioware (the same fine folks who brought us Mass Effect) have taken the next evolutionary step in interactive story telling in both intensity, depth, and fantasy. Moving back to their Baulder&#8217;s Gate style roots and away from the sci-fi they recently gained fame for, </span><em>Dragon Age: Origins</em><span style="font-style: normal;"> has you starting out in one of six origin stories (as a noble human, peasant human, wood elf, city elf, noble dwarf, or casteless dwarf) but have you essentially fighting to save all races and creeds against the Archdemon and the Blight. However the story begins, it provides insight and a background to where you came from, how you became a Grey Warden (a group of soldiers whom can sense evil and are tasked with defeating the Blight) and sends you off on your merry adventure where you meet dozens of characters who with a little finesse can become invaluable allies in your battle (letting you control up to four characters at one time) or&#8230; with a little fast clicking can have you killing them on the spot (trust me, I&#8217;ve killed at least two potential allies so far).</span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;"></p>
<div id="attachment_23520" class="wp-caption alignleft" style="width: 310px"><img class="size-medium wp-image-23520" title="pre-order-drago-21255480865" src="http://www.andpop.com/wp-content/uploads/2009/11/pre-order-drago-21255480865-300x207.jpg" alt="He's right behind me... Isn't he?" width="300" height="207" /><p class="wp-caption-text">He&#39;s right behind me... Isn&#39;t he?</p></div>
<p>The game is all about choices, much like other Bioware favourites, but for this one, they go deep in morality it goes beyond just deciding if you want to be greedy, evil, good, or psychotic. For example, a simple choice in the game is whether you want to call down a massively strong dragon to fight against you or just sneak by&#8230; easy enough. How about choosing a side between two equally capable and equally evil dwarfs to take the throne as dwarf king? How do you know you&#8217;re making the right choice, how will the story evolve if you make one decision over another? So far the hardest choice I made in </span><em>Origins</em><span style="font-style: normal;"> beyond deciding how to level up my characters was to kill a young innocent boy harbouring a demon inside him, or find a way to exorcise the demon and save the boy&#8230; unfortunately for the boy, I have been on a tight deadline to write this review&#8230; so he died. Speaking of tight deadlines, since getting my grubby little paws on this title I&#8217;ve pretty much done nothing but play, and with well over 24 hours under my belt, I still feel like I&#8217;m barely scratching the surface of this massive game, which touts over 80 hours of gameplay.</span>
</p>
<p style="margin-bottom: 0in;">
<p style="margin-bottom: 0in;"><span style="font-style: normal;">Aside from decision making, gameplay within </span><em>Origins</em><span style="font-style: normal;"> can be utilized in two different ways. Players have the option of setting a basic set of guidelines their AI companions can follow much like the Gambit system in Final Fantasy 12. As your characters get stronger, more rules can be set for them (such as if an ally has 50% less health, use health potion on them), while the player controls the main character from an over the shoulder view in a more action type manner. Alternatively, players can change the view to a top down approach (like Baulder&#8217;s Gate), pause the game at any time and assign actions to all characters, unpause and watch the mayhem. Combinations of spells as well as elements also provide a deeper sense of customization (throw grease on a bad guy, then cast a fire spell and see what happens).</span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;"><img class="alignright size-medium wp-image-23521" title="dragon-age-origins-dao_12" src="http://www.andpop.com/wp-content/uploads/2009/11/dragon-age-origins-dao_12-300x239.jpg" alt="dragon-age-origins-dao_12" width="300" height="239" />Graphically, </span><em>Dragon Age: Origins</em><span style="font-style: normal;"> uses a new engine called Eclipse, and while I&#8217;m not sure exactly what it does better than other engines, I do know this&#8230; it makes </span><em>Origins</em><span style="font-style: normal;"> pretty. With plenty of characters on the screen at once, all doing god knows what in the form of attacks, spells, and other abilities, I was amazed that the detail and effects that would be shown on screen without a lick of slowdown. As well, I was intrigued by the blood system. There is A LOT of blood in this game, and often after a battle, that blood will be left on you and your party until either your wardog cleans it up, or after a good rest. The character and location designs are all extremely unique from the DarkSpawn, to demons, to the dragons themselves; they&#8217;re all just as varied and detailed as the forests, cities, and caverns you visit along the way. The only instance where I felt a little cheated was in the Dwarven city that looked a heck of a lot like the Dwarven city in World of Warcraft. </span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;">I think my favourite thing about </span><em><span style="font-weight: normal;">Dragon Age: Origins</span></em><span style="font-style: normal;"><span style="font-weight: normal;"> has to be the voice acting. With tons of dialogue between characters, and multiple decisions about what to respond with I was amazed with the amount of voice acting to be found in this game. Aside from your main character (most of the time) </span></span><span style="font-style: normal;"><strong>every peice of dialogue in the game is voice acted</strong></span><span style="font-style: normal;"><span style="font-weight: normal;">. Consider for a moment how long this game is, over 80 hours long, and with very busy cities and many people to talk to, the amount of voice acting is at such a high number that I cannot even wager a guess to how much hours of speech are included in the game. Music, slicing, and grunts are all included and play well within the game, however I find that the musical change right before battle takes away from the surprise element of it. </span></span></p>
<p style="margin-bottom: 0in;">
<div id="attachment_23522" class="wp-caption alignleft" style="width: 310px"><img class="size-medium wp-image-23522" title="dragon-age-origins-24abb839462385" src="http://www.andpop.com/wp-content/uploads/2009/11/dragon-age-origins-24abb839462385-300x168.jpg" alt="Equal rights." width="300" height="168" /><p class="wp-caption-text">Equal rights.</p></div>
<p><span style="font-style: normal;"><span style="font-weight: normal;">In terms of lasting appeal, while </span></span><em><span style="font-weight: normal;">Origins</span></em><span style="font-style: normal;"><span style="font-weight: normal;"> has no multiplayer, the game itself is ridiculously long, and addictive! In a time where I have Borderlands, Call of Duty Modern Warfare 2, Assassin&#8217;s Creed 2, and Left 4 Dead 2 sitting on my shelf; I find myself playing this title more than all four of those combined. That being said even if you do complete the story and all side quests, Bioware has guaranteed over 2 years of post launch content. They even tout that they will be providing more post-launch content than all other Bioware titles combined.</span></span>
</p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;"><span style="font-weight: normal;"> </span></span></p>
<p style="margin-bottom: 0in;">
<p style="margin-bottom: 0in;">
<p style="margin-bottom: 0in;"><span style="font-style: normal;"><span style="font-weight: normal;">So overall, do I think </span></span><em><span style="font-weight: normal;">Dragon Age: Origins</span></em><span style="font-style: normal;"><span style="font-weight: normal;"> is worth it? You bet I do! Especially now with gaming sales coming every which way, chances are you may be able to find this title for $40 in the very near future.</span></span></p>
<p style="margin-bottom: 0in;">
<p style="margin-bottom: 0in;"><span style="font-style: normal;"><span style="font-weight: normal;">Gameplay:     	4.5/5</span></span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;"><span style="font-weight: normal;">Graphics:       	4.5/5</span></span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;"><span style="font-weight: normal;">Sound:             5.0/5</span></span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;"><span style="font-weight: normal;">Replay:            4.0/5</span></span></p>
<p style="margin-bottom: 0in;"><span style="font-style: normal;"><span style="font-weight: normal;"><img class="alignleft size-full wp-image-15433" title="andPOP 4.5 Stars out of 5" src="http://www.andpop.com/wp-content/uploads/2009/04/4halfstars.gif" alt="andPOP 4.5 Stars out of 5" width="250" height="125" /><br />
</span></span></p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2009/12/04/game-review-dragon-age-origins/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>New 250GB PS3 hitting stores November</title>
		<link>http://www.andpop.com/2009/10/20/new-250gb-ps3-hitting-stores-november/</link>
		<comments>http://www.andpop.com/2009/10/20/new-250gb-ps3-hitting-stores-november/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 22:33:03 +0000</pubDate>
		<dc:creator>sarge-ak47</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[250GB]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[slim]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=22009</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Just when you thought you knew exactly what to buy this holiday, Sony announces a new model of their slim PS3. The slimmer PS3 has been a runaway hit since its launch in September and has sold more than a &#8230; <a href="http://www.andpop.com/2009/10/20/new-250gb-ps3-hitting-stores-november/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p><img class="alignright" src="http://farm3.static.flickr.com/2674/3851343051_cf5a3fb612.jpg" alt="ps3" width="336" height="225" />Just when you thought you knew exactly what to buy this holiday, Sony announces a new model of their slim PS3.</p>
<p>The slimmer PS3 has been a runaway hit since its launch in September and has sold more than a million units world wide in a matter of three weeks. The new model is identical to the current slims save for the fact that now it has a larger hard disc drive (HDD).<br />
With 250 GB and a retail price of $349.99 you are getting one sweet deal.<br />
The added hard drive space is quite a nice touch as these days download content has taken off drastically.</p>
<p>I say shell out that extra 50 bucks and get the 250GB it&#8217;s totally worth it.</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2009/10/20/new-250gb-ps3-hitting-stores-november/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>FIFA 10 available now in Europe</title>
		<link>http://www.andpop.com/2009/10/16/fifa-10-available-now-in-europe/</link>
		<comments>http://www.andpop.com/2009/10/16/fifa-10-available-now-in-europe/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 14:34:51 +0000</pubDate>
		<dc:creator>April Apoong</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[FIFA 10]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[PC Game]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=21744</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Now on the iPhone and iPod Touch for the first time is FIFA 10, which can be downloaded via the App store. FIFA Soccer 10 can also be bought in store all throughout Europe for the PS3, XBox 360, PC, &#8230; <a href="http://www.andpop.com/2009/10/16/fifa-10-available-now-in-europe/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p><img class="alignright" src="http://farm3.static.flickr.com/2664/4013149028_e394428e1f.jpg" alt="Look at the intensity in Wayne Rooneys face" width="304" height="350" />Now on the iPhone and iPod Touch for the first time is<em> FIFA 10</em>, which can be downloaded via the App store. <em>FIFA Soccer 10</em> can also be bought in store all throughout Europe for the PS3, XBox 360, PC, PS2 and the mobile platform.</p>
<p>FIFA for the iPhone is the only full-licensed soccer games in the App Store. It mirrors the 2009-10 teams in real life from the leagues worldwide.  It’s very simple to use and allows the user a lot of mobility and accuracy. Added on is different camera angles and slow motion replay. And if ever in the mood for a good challenge, simply uses Wi-Fi to connect with friends.<span id="more-21744"></span></p>
<p>On the PS3 and 360 the dribbling system has been fine tuned for accuracy. An improved manager mode, new practice arenas, and customizable set pieces. Added features such as Virtual Pro, a mode that allows you to become a pro footballer with many accomplishments and face other pros online. With the weekly pulse as an optional addition which gives real-world info. The weekly pulse being a downloadable content.</p>
<p>On the Wii “The Strike It System” is timing the use of the Wii remote in order to score or defend. Compete and compare with family and friends and ultimately play online with friends in 2v2 online matches and tournaments.</p>
<p>Sorry non-Europeans we’re going to have to wait a bit longer to play this one.</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2009/10/16/fifa-10-available-now-in-europe/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Game Review: inFAMOUS Strong, But Has It&#8217;s Short Circuits</title>
		<link>http://www.andpop.com/2009/06/16/infamous-strong-but-has-its-short-circuits/</link>
		<comments>http://www.andpop.com/2009/06/16/infamous-strong-but-has-its-short-circuits/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 17:00:19 +0000</pubDate>
		<dc:creator>Brett Caron</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Playstation Reviews]]></category>
		<category><![CDATA[infamous]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=17528</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Alright folks, this is the premier review by yours truly on andPOP.  This week I&#8217;m taking a look at iNFAMOUS, from Sucker Punch Productions. inFAMOUS follows the story of Cole, a messenger given strange electricity-based powers from a devastating explosion &#8230; <a href="http://www.andpop.com/2009/06/16/infamous-strong-but-has-its-short-circuits/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p><img class="alignright size-full wp-image-17597" src="http://www.andpop.com/wp-content/uploads/2009/06/252px-infamous-cover.jpg" alt="252px-infamous-cover" width="252" height="290" />Alright folks, this is the premier review by yours truly on andPOP.  This week I&#8217;m taking a look at iNFAMOUS, from Sucker Punch Productions.</p>
<p>inFAMOUS follows the story of Cole, a messenger given strange electricity-based powers from a devastating explosion that destroys a good chunk of Empire City and cripples the rest.  As Cole struggles to understand and control his new powers, he sets out to discover how the blast happened in the first place, and who&#8217;s responsible.  He may not like what he finds out.</p>
<p>I&#8217;ll start off by saying that inFAMOUS is a lot of fun.  This sandbox game is open-ended entertainment.  As you travel the length and breadth of Empire City, you can play through the game&#8217;s story missions or venture off on side missions and scavenge for extras.  But nothing is perfect, and inFAMOUS is not an exception to this rule.  There are glitches and oversights that, if corrected, could have made this a potential heir to the PS3 throne (the &#8220;throne&#8221; being the throne of Awesome).</p>
<p>The control scheme here is sort of a blend of Assassin&#8217;s Creed meets Force Unleashed.   It&#8217;s intuitive and very quick to master, even though you gain abilities throughout the game.  The biggest reason that these controls are so easy to pick up is that after you gain a new ability, you are put through a very brief sequence that involves situations relevant to your new power.  It&#8217;s not too obvious, and it works.  The most exciting feature is the freerunning, though.  Apparently our hero picked up some intense parkour skills in his life as a messenger/urban explorer, and puts them to use climbing anything and everything in Empire City with a handhold (except for chainlink fences and some stairs, apparently &#8211; yes, really).  Aside from some invisible walls here and there and Cole&#8217;s seemingly uncontrollable need to grab anything in his reach to hang on to when falling or jumping, this freedom of movement is above par for any game that&#8217;s come before.<span id="more-17528"></span></p>
<div id="attachment_17597" class="wp-caption alignleft" style="width: 382px"><a href="http://cache.g4tv.com/ImageDb3/111995_m/.jpg"><img class="size-full wp-image-17597" src="http://cache.g4tv.com/ImageDb3/111995_m/.jpg" alt="252px-infamous-cover" width="372" height="209" /></a><p class="wp-caption-text">OK buddy, that&#39;s one healing, you&#39;re fine.  I&#39;m gonna need that wallet.</p></div>
<p><img src="/Users/OWNER/AppData/Local/Temp/moz-screenshot-2.jpg" alt="" />The fundamental feature of this game that Sucker Punch is really hanging their hat on though is the Karma system.  Reminiscent of Fable or Star Wars: Knights of the Old Republic, your actions and reactions throughout the game contribute Good or Evil Karma to an overall Karma Meter, which in turn determines whether you&#8217;re headed from Neutral rank to a Good ranking (Guardian to Champion to Hero), or an Evil one (Thug to Outlaw to Infamous).  This is handled in a couple of ways.  During missions, you may come to a crossroads (Karma Moment) that will have you choose between 2 courses of action.  These are all very black-and-white (or red-and-blue, as it were) and involve such conundrums as &#8220;Should I zap a couple of people and take all this food for myself, forcing others to starve, or share it with everyone?&#8221; or &#8220;Should I dress up as a clown and entertain the kids at this birthday party, or kick that puppy in the face?&#8221; (warning: game may not contain puppy kickage).  But as the game progresses, your policy of cutting a swathe of destruction across the city will have it&#8217;s consequences, as will healing every person lying around (apparently, no matter what your ailment, 10,000 volts will get you back up and running &#8211; or it could be that 34% of the population of Empire City are suffering from heart attacks at random).  If you choose the Good path Cole remains clean and charged with blue electricity, and gains upgrades to abilities (purchased with earned XP) that focus on subduing foes rather than killing them, and avoiding collateral damage.  Evil is another story &#8211; Cole becomes grungy and pale, and collateral damage seems to be the aim of the day (Like one grenade-like attack that splits into 7 grenadelets per push of the button &#8211; that&#8217;s called having a bad day).  I chose Good the first time around, and Evil the second.  I found that the Good abilities rack up as better than Evil in the long run, although the freedom of doing anything you want as an Evil character generally cranks the fun level up a bit during gameplay. All in all, the Karma system is, no pun intended, what keeps inFAMOUS in balance.  Without it, this would just be GTA IV with superpowers.</p>
<dl>
<dt> </dt>
<dt><a href="http://cache.g4tv.com/ImageDb3/111995_m/.jpg"><img class="size-full wp-image-17597" src="http://www.onelastcontinue.com/wp-content/uploads/2009/02/infamous-1.jpg" alt="" width="376" height="211" /></a></dt>
</dl>
<dl> </dl>
<p>The missions of inFAMOUS are once again, reminiscent of Assassin&#8217;s Creed &#8211; although this time with a little Spider-Man 2 thrown in.  It&#8217;s fine to run through the story one mission after another, only doing side missions as necessary, but why?  There&#8217;s so much to be had within the city (Blast Shards that increase your electricity capacity, Dead Drops that expand on the plotline before the explosion) that it&#8217;s crazy not to run through each and every side mission.  Not to mention the fact that when you finish a side mission, that area of Empire City is now your turf.  No more getting-shot-in-the-back-of-the-head-while-trying-to-collect-that-Blast-Shard-on-the-side-of-the-building woes (yes, I just used 20 hyphens &#8211; deal with it).</p>
<p>The side missions are somewhat repetitive &#8211; protect this, destroy that, go here, stay there etc.  with a few exceptions.  I&#8217;m not bashing the side missions, mind you &#8211; there&#8217;s only so much you can do to keep the game original beyond the story missions.  At least it isn&#8217;t as painfully repetitive as Assassin&#8217;s Creed.  The story missions really do keep you guessing, and are not only entertaining but very engaging at a narrative level &#8211; and ironically, the in-game cutscenes pale in comparison  to the far more intense comic-book style cinematics.  Another feature of this game that really drives the tone and feel of the story is the score.  With a blend of orchestral and electronic composition, with a badass electric cello soloist (Martin Tillman) overtop, the music of this game can bring you into the dark and gritty feel of the Warren slums, or the intense firefights over the rooftops of the Neon district.</p>
<p>All in all, inFAMOUS is really a matter of choice.  If you choose the easy path (of mass destruction), you end up with a harder time later in the game; however, if you tough out the missions at the beginning and take one for the team now and again, it usually winds up in your favour later on. If you choose to take this game too seriously when playing, it will disappoint.  The glitches and oversights mentioned above will really grate on your nerves, and you&#8217;ll probably be yelling &#8220;Oh, come on!&#8221; before the first save.  But if you take this game at it&#8217;s cover &#8211; a good, solid sandbox with superpowers &#8211; then you shouldn&#8217;t have a problem taking the downside with the up.</p>
<div id="attachment_17597" class="wp-caption alignleft" style="width: 151px"><a href="http://cache.g4tv.com/ImageDb3/111995_m/.jpg"><img class="size-full wp-image-17597" src="http://www.greatscottpcservices.com/doc_brown.jpg/doc_brown-full.jpg" alt="" width="141" height="132" /></a><p class="wp-caption-text">Great Scott!</p></div>
<p>Gameplay &#8211; 3 gigawatts/5</p>
<p>Graphics- 3.5 gigawatts/5</p>
<p>Sound &#8211; 5 gigawatts/5</p>
<p>Replay Value &#8211; 3.5 gigawatts/5</p>
<p><img class="alignleft size-full wp-image-14271" title="andPOP Rating - 4 Stars" src="http://www.andpop.com/wp-content/uploads/2009/03/4stars.gif" alt="andPOP Rating - 4 Stars" width="250" height="125" /></p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2009/06/16/infamous-strong-but-has-its-short-circuits/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tiger Woods PGA tour 10</title>
		<link>http://www.andpop.com/2009/06/01/tiger-woods-pga-tour-10/</link>
		<comments>http://www.andpop.com/2009/06/01/tiger-woods-pga-tour-10/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 21:44:32 +0000</pubDate>
		<dc:creator>sarge-ak47</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[EA Sports]]></category>
		<category><![CDATA[golf]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Tiger Woods]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=17371</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>As you are probably aware by now EA Sports Tiger Woods PGA Tour 10 demo is out now on PSN and XBOX Live. The demo allows players to play two real courses, Bethpage Black and Turnberry, which is where -for &#8230; <a href="http://www.andpop.com/2009/06/01/tiger-woods-pga-tour-10/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><div class="mceTemp">
<dl id="attachment_17419" class="wp-caption alignright" style="width: 310px;">
<dt class="wp-caption-dt"><img class="size-medium wp-image-17419" title="tgwii" src="http://www.andpop.com/wp-content/uploads/2009/06/tgwii2-300x129.jpg" alt="Tiger Woods 10" width="300" height="129" /></dt>
</dl>
</div>
<p>As you are probably aware by now EA Sports Tiger Woods PGA Tour 10 demo is out now on PSN and XBOX Live.</p>
<p>The demo allows players to play two real courses, Bethpage Black and Turnberry, which is where -for those of you obsessed with golf- they will be hosting the 2009 British Open.</p>
<p>The demo allows you to take on the two courses and try out the practice mode if you need to.<br />
A not worthy addition is the challenge mode included in the demo, which takes players to a new course and picks a specific hole with a particular challenge.<br />
The game boasts dynamic weather that will no doubt play a big part of how you take on each course and features updated graphics, rosters, courses, EA Live Tournament, Precision Putting, Tournament Atmosphere and the aforementioned Tournament Challenge Mode.</p>
<p>Naturally I am a bit psyched, especially for the Wii version with its MOTION PLUS GLORY!! It just wouldn&#8217;t be summer if there wasn&#8217;t a golf game to play.</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2009/06/01/tiger-woods-pga-tour-10/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rock Band Coming To PSP</title>
		<link>http://www.andpop.com/2009/04/09/rock-band-coming-to-psp/</link>
		<comments>http://www.andpop.com/2009/04/09/rock-band-coming-to-psp/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 15:48:08 +0000</pubDate>
		<dc:creator>Ilan Mester</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[Rock Band]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=15699</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>“Rock Band” is coming to PSP. But don’t worry, you won’t have to carry the drum-set, guitar or microphone. &#8220;Your hands are the &#8216;peripherals&#8217; in &#8216;Rock Band Unplugged&#8217; allowing you to take direct control of the lead/bass guitars, drums and &#8230; <a href="http://www.andpop.com/2009/04/09/rock-band-coming-to-psp/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p><img class="alignright size-medium wp-image-15731" title="RockBand" src="http://www.andpop.com/wp-content/uploads/2009/04/rockband_logo-300x192.jpg" alt="RockBand" width="300" height="192" />“Rock Band” is coming to PSP. But don’t worry, you won’t have to carry the drum-set, guitar or microphone.</p>
<p>&#8220;Your hands are the &#8216;peripherals&#8217; in &#8216;Rock Band Unplugged&#8217; allowing you to take direct control of the lead/bass guitars, drums and vocals,&#8221; read a press release by EA Games.</p>
<p>Rock Band for PSP will feature over 40 track for gamers to play. Gamers can also download new songs through the Playstation Network store.</p>
<p><span id="more-15699"></span></p>
<p>“Rock Band Unplugged” will be sold for approximately $40, and as a special bundle on June 9 with the PSP.</p>
<p>The “Rock Band Entertainment Pack” will come with a 4GB memory stick, a voucher to download the movie “School of Rock,” and of course a PSP and the “Rock Band” game.</p>
<p>How can you go wrong with rock songs and Jack Black?</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2009/04/09/rock-band-coming-to-psp/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Exclusive Deal Between Sony and Lightbox Interactive</title>
		<link>http://www.andpop.com/2009/03/23/exclusive-deal-between-sony-and-lightbox-interactive/</link>
		<comments>http://www.andpop.com/2009/03/23/exclusive-deal-between-sony-and-lightbox-interactive/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 22:22:31 +0000</pubDate>
		<dc:creator>Carys Mills</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[LightBox]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=14991</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>LightBox Interactive announced a deal with Sony today that allows them to create exclusive software titles for PlayStation platforms. The new software development company, LightBox Interactive,  was formed by Dylan Jobe, former Incognito Entertainment Studio Director. “We are extremely pleased &#8230; <a href="http://www.andpop.com/2009/03/23/exclusive-deal-between-sony-and-lightbox-interactive/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p><img class="alignright size-medium wp-image-14994" title="Playstation Logo" src="http://www.andpop.com/wp-content/uploads/2009/03/playstation_logo-300x253.jpg" alt="Playstation Logo" width="300" height="253" />LightBox Interactive announced a deal with Sony today that allows them to create exclusive software titles for PlayStation platforms.</p>
<p>The new software development company, LightBox Interactive,  was formed by Dylan Jobe, former Incognito Entertainment Studio Director.</p>
<p>“We are extremely pleased to be working with Dylan and his team in their new endeavor at LightBox Interactive,” said John Hight, Sony&#8217;s director of internal development.  “Through pioneering many online and community features on PlayStation network with the multiplayer game <em>Warhawk</em>, this team is established as leaders in the online category.  I look forward to seeing what kind of further innovations they bring to the PlayStation platforms through this new development deal.”</p>
<p><span id="more-14991"></span></p>
<p>Jobe directed <em>Warhawk</em>, a multiplayer PlayStation 3 game that was first to deliver consumers a game on Blu-ray Disc and as a download on the PlayStation network.</p>
<p>“We’ve forged a fantastic relationship with Sony over the past nine years and with the formation of LightBox Interactive, our partnership will continue to grow, fueling the development of great games for players around the globe,” said Dylan Jobe, president, LightBox Interactive, Inc.</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2009/03/23/exclusive-deal-between-sony-and-lightbox-interactive/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Weekly PlayStation Store Update</title>
		<link>http://www.andpop.com/2008/12/11/weekly-playstation-store-update/</link>
		<comments>http://www.andpop.com/2008/12/11/weekly-playstation-store-update/#comments</comments>
		<pubDate>Thu, 11 Dec 2008 22:27:05 +0000</pubDate>
		<dc:creator>andPOP Staff</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[store]]></category>

		<guid isPermaLink="false">http://www.andpop.com/article/12872</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Survive! Assimilate! Evolve! You must grow to survive - and to grow you must destroy! Hunt and defeat enemy Guardians to harvest their glowing energy cores, gaining power to grow your ship and expand your weaponry <a href="http://www.andpop.com/2008/12/11/weekly-playstation-store-update/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Price Update<br />
Resistance: Fall of Man Map Packs (free)</p>
<p>Downloadable Games<br />
PowerUp Forever ($9.99)<br />
Survive! Assimilate! Evolve! You must grow to survive &#8211; and to grow you must destroy! Hunt and defeat enemy Guardians to harvest their glowing energy cores, gaining power to grow your ship and expand your weaponry. As you evolve, you attract the attentions of ever-larger enemies, and your fight for survival goes on.<br />
ESRB Rated E<br />
File size: 96 MB</p>
<p>Add-on Game Content<br />
LittleBigPlanet Santa Coat and Trousers (free)<br />
Try on our Sack-sized Santa Coat and Trousers and keep nice and warm this holiday.<br />
File size: 1.04 MB</p>
<p>LittleBigPlanet &#8211; Zangief of Street Fighter II costume ($1.99)<br />
Dress up your SackBoy as Zangief, one of four premium LBP costumes from CAPCOM’s fighting game, Super Street Fighter II Turbo HD Remix.<br />
File size: 1.04 MB</p>
<p>LittleBigPlanet &#8211; Guile of Street Fighter II costume ($1.99)<br />
Dress up your SackBoy as Guile, one of four premium LBP costumes from CAPCOM’s fighting game, Super Street Fighter II Turbo HD Remix.<br />
File size: 1.04 MB</p>
<p>LittleBigPlanet &#8211; Chun-Li of Street Fighter II costume ($1.99)<br />
Dress up your SackBoy as Chun-Li, one of four premium LBP costumes from CAPCOM’s fighting game, Super Street Fighter II Turbo HD Remix.<br />
File size: 1.04 MB</p>
<p>LittleBigPlanet &#8211; Ryu of Street Fighter II costume ($1.99)<br />
Dress up your SackBoy as Ryu, one of four premium LBP costumes from CAPCOM’s fighting game, Super Street Fighter II Turbo HD Remix.<br />
File size: 1.04 MB</p>
<p>LittleBigPlanet Street Fighter II costume kit ($5.99)<br />
Get with the whole collection of premium SackBoy costumes from CAPCOM’s fighting game, Super Street Fighter II Turbo HD Remix. This costume bundle includes outfits to dress up your SackBoy into Ryu, Guile, Chun-Li or Zangief.<br />
File size: 1.04 MB</p>
<p>High Velocity Bowling &#8211; Tiff’s Big Zero Trick Shot Pack (free)<br />
It’s time to bowl – High Velocity style! Add this downloadable Trick Shot Pack to your High Velocity Bowling selection. The Tiff’s Big Zero Trick Shot Pack gives you another opportunity for a gold star.<br />
File size: 100 KB</p>
<p>High Velocity Bowling &#8211; Gearhead Ball Pack ($0.99)<br />
It’s time to bowl – High Velocity style! Add this downloadable Trick Shot Pack to your High Velocity Bowling selection. The Tiff’s Big Zero Trick Shot Pack gives you another opportunity for a gold star.<br />
File size: 7.43 MB</p>
<p>Tom Clancy’s EndWar Escalation Expansion Pack ($9.99)<br />
4 exclusive missions on all new battlefields playable in skirmish mode and 3 exclusive unit upgrades to expand your experience with Tom Clancy’s EndWar. New missions includes the siege of a firebase in Kursk (Ukraine), the assault on Devon beach (England), the raid on Rota naval base (Spain) and the conquest of Dorsey Knob (USA, West Virginia).<br />
File size: 331 MB</p>
<p>SW:TFU Apprentice Mission Pack ($9.99)<br />
The Apprentice Mission Pack contains an entirely new single-player mission set in the Jedi Temple on the planet Coruscant. In this mission Darth Vader’s Secret Apprentice turns to the Jedi Temple to learn more about his father, and while searching through the rubble of the destroyed building he must confront his inner demons… Download this mission pack and you’ll also get 6 brand new characters and 3 all new Secret Apprentice costumes.<br />
File size: 995 MB</p>
<p>Star War: The Force Unleashed Character Pack 2 ($4.99)<br />
File size: 238 MB</p>
<p>Age of Booty Map Pack 4 (free)<br />
Download the new “Tell No Tales” and “Port in a Storm” maps! The “Tell No Tales” map will appear in the 2v2v2v2 playlist. The “Port in a Storm” will appear in the 2v2, 3v3, and 4v4 playlists.<br />
File size: 100 KB</p>
<p>Age of Booty Map Pack 5 (free)<br />
Download the new “Feeding Frenzy” and “Urban Brawl” maps! These official maps will appear in the 2v2, 3v3, and 4v4 playlists. The Triple Trouble gameplay mode is also unlocked in this package.<br />
File size: 100 KB</p>
<p>Guitar Hero World Tour<br />
For all song credits please visit www.guitarhero.com.</p>
<p>“You Know You’re Right” by Nirvana ($1.99)<br />
“Sliver” by Nirvana ($1.99)<br />
“Negative Creep” by Nirvana ($1.99)<br />
Nirvana Track Pack ($5.49) &#8211; Downloadable Track Pack for Guitar Hero World Tour featuring “You Know You’re Right”, “Negative Creep”, and “Sliver” by Nirvana.<br />
“Mama Mae” by Negrita ($1.99)<br />
“Dis-Moi” by BB Brunes ($1.99)<br />
“’54, ’74, ’90, 2010&#8243; by Sportfreunde Stiller ($1.99)<br />
European Track Pack 01 ($5.49) &#8211; Downloadable Track Pack for Guitar Hero World Tour featuring “Mama Mae” by Negrita, “‘54, ‘74, ‘90, 2010&#8243; by Sportfreunde Stiller, and “Dis-Moi” by BB Brunes.<br />
File sizes: 22 MB &#8211; 41 MB (singles), 83 MB &#8211; 98 MB (track packs)</p>
<p>Karaoke Revolution Presents: American Idol Encore 2<br />
Expand your Karaoke Revolution Presents: American Idol Encore 2 library by purchasing these tracks.</p>
<p>Over The Rainbow ($1.49)<br />
How To Save A Life ($1.49)<br />
Waiting For Tonight ($1.49)<br />
Heart of Glass ($1.49)<br />
File sizes: 15 MB &#8211; 21 MB</p>
<p>Rock Band<br />
Build your Rock Band library by purchasing these song game tracks. For song credits, visit www.RockBand.com.</p>
<p>“Bathwater” &#8211; No Doubt ($1.99)<br />
“Don’t Speak” &#8211; No Doubt ($1.99)<br />
“Excuse Me Mr.” &#8211; No Doubt ($1.99)<br />
“Ex-Girlfriend” &#8211; No Doubt ($1.99)<br />
“Hella Good” &#8211; No Doubt ($1.99)<br />
“Hey Baby” &#8211; No Doubt ($1.99)<br />
“It’s My Life” &#8211; No Doubt ($1.99)<br />
“Just a Girl” &#8211; No Doubt ($1.99)<br />
“Running” &#8211; No Doubt ($1.99)<br />
“Simple Kind of Life” &#8211; No Doubt ($1.99)<br />
“Spiderwebs” &#8211; No Doubt ($1.99)<br />
“Underneath it All” &#8211; No Doubt ($1.99)<br />
“Sunday Morning” &#8211; No Doubt ($1.99)<br />
“The Singles 1992–2003&#8243; (Album) &#8211; No Doubt ($19.99) &#8211; This track pack includes 13 tracks: all of the songs from The Singles 1992–2003 (Album), except “New,” and “Trapped in a Box.”<br />
File sizes: 25 MB &#8211; 42 MB (singles) 434 MB (track pack)</p>
<p>Mercenaries 2 Blow It Up Again Content Pack (free)<br />
Mercenaries 2: World in Flames is ready to blow it all up… again!<br />
File size: 389 MB</p>
<p>Game Videos (free)<br />
Resistance 2 Accolades Trailer<br />
File size: 85 MB (HD) 153 MB (1080)</p>
<p>Xam’d: Lost Memories Release Announcement Video<br />
File size: 232 MB (HD) 398MB (1080)</p>
<p>Xam’d: Lost Memories Exclusive Interviews<br />
File size: 281 MB (HD) 495 MB (1080)</p>
<p>LOTR: Conquest Good to be Bad Trailer<br />
File size: 70 MB (HD)</p>
<p>Movie and Blu-ray Disc Trailers (free)<br />
Batman Tech Video<br />
File size: 321 MB (HD)</p>
<p>Not Easily Broken<br />
File size: 27 MB (SD) 92 MB (HD) 140 (1080)</p>
<p>Paul Blart: Mall Cop Trailer<br />
File size: 32 MB (SD) 112 MB (HD) 170 (1080)</p>
<p>Step Brothers Blu-ray Trailer<br />
File size: 113 MB (HD) 151 (1080)</p>
<p>The Messenger: The Story of Joan of Arc Blu-ray Trailer<br />
File size: 121 MB (HD) 159 MB (1080)</p>
<p>PS3 Themes<br />
Resistance 2 Americana Theme (free)<br />
File size: 5.93 MB</p>
<p>Resistance 2 Man vs. Chimera Theme (free)<br />
File size: 4.96 MB</p>
<p>Resistance 2 SRPA Team Theme (free)<br />
File size: 4.61 MB</p>
<p>Xam’d Lost Memories Theme (free)<br />
File size: 1.49 MB</p>
<p>PS3 Wallpaper (free)<br />
Mountain Dew Wallpaper<br />
File sizes: 182 KB &#8211; 516 KB</p>
<p>PlayStation Store for PSP<br />
Game Videos (free)<br />
*Resistance 2 Accolades Trailer<br />
File size: 14 MB</p>
<p>*Xam’d: Lost Memories Exclusive Interviews Video<br />
File size: 48 MB</p>
<p>*Xam’d: Lost Memories Release Announcement Video<br />
File size: 41 MB</p>
<p>*BRAIN CHALLENGE video<br />
File size: 12 MB</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2008/12/11/weekly-playstation-store-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Best Buy Game Invasion</title>
		<link>http://www.andpop.com/2008/11/07/best-buy-game-invasion/</link>
		<comments>http://www.andpop.com/2008/11/07/best-buy-game-invasion/#comments</comments>
		<pubDate>Fri, 07 Nov 2008 20:17:14 +0000</pubDate>
		<dc:creator>andPOP Staff</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[little big planet]]></category>
		<category><![CDATA[playstation]]></category>

		<guid isPermaLink="false">http://www.andpop.com/article/12694</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Recently I had the opportunity to attend the Best Buy Game Invasion at Dundas Square. The big game of the event was definitely Little Big Planet for the Sony Playstation3. The game is receiving so much anticipation because of the fact you can basically create levels from scratch with almost unlimited possibilities. The notion of making your own maps and having them available online to be played gives this game a competitive edge against the fierce plastic instrument and shoot-em up games dominating this holiday season. <a href="http://www.andpop.com/2008/11/07/best-buy-game-invasion/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Recently I had the opportunity to attend the Best Buy Game Invasion at Dundas Square. The big game of the event was definitely Little Big Planet for the Sony Playstation3.</p>
<p>The game is receiving so much anticipation because of the fact you can basically create levels from scratch with almost unlimited possibilities. The notion of making your own maps and having them available online to be played gives this game a competitive edge against the fierce plastic instrument and shoot-em up games dominating this holiday season.</p>
<p>The game itself follows the traditional platform genre with keeping game play simple and showing off the PS3’s amazing graphical power with its crystal clear visuals and smooth as butter frame rate. The game reminds me of an older title I played on my PS2 back in the day which was simply called “Cookie N’ Crème” the premise of this game was that both players had to solve puzzles on their side of the map.</p>
<p>For instance one player pushes a box to get to a switch and the second player on the side of the opposite wall walks into the next door beating the level. A representative of Sony told me that the game play becomes increasingly difficult as the game progresses but at the same time provides a fairly enjoyable game experience without too much “ow my brain hurts from thinking too much about this puzzle”.</p>
<p>I was told there is no projected release date for Little Big Planet as recently it was re-called for an undisclosed reason.</p>
<p>After I was done with Little Big Planet I headed out to the main room where I was able to play Guitar Hero World Tour. I had played the game a few times before but it was nice to have some extended time with it to play all the songs I never had a chance to. While the interface in this game provides some problems and the question of “Wait so who failed us this time?” will be asked many many times, the guitar charts are a lot of fun, the drums feel great, and the setlist is extremely varied. Case in point- La Bamba anyone?</p>
<p>Although Rock Band 2 was already out for 360 I still ventured over to try this Rock Band 2 Drumset I had heard so much about. The first thing I noticed was the new material on the drum pads. While it doesn’t compare to the rebound of the Guitar Hero World Tour kit, it’s still a much-needed improvement and the re-enforced metal bass pedal is a welcome addition for anyone that plans on trying to play Painkiller or Panic Attack on expert.</p>
<p>After my hands could take no more plastic guitar I was treated to a wonderful concert by Canada’s Mobile to promote their new album, they even played Michael Jackson’s “Beat It” on Guitar Hero World Tour on stage! Another awesome thing were the covers they did “Baba O’ Reilly” by The Who and “Message In A Bottle” by The Police. I think they 100%’d both songs on expert.</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2008/11/07/best-buy-game-invasion/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Review: Gran Turismo 5: Prologue</title>
		<link>http://www.andpop.com/2008/05/11/game-review-gran-turismo-5-prologue/</link>
		<comments>http://www.andpop.com/2008/05/11/game-review-gran-turismo-5-prologue/#comments</comments>
		<pubDate>Sun, 11 May 2008 11:36:05 +0000</pubDate>
		<dc:creator>Josh Salem</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Playstation Reviews]]></category>
		<category><![CDATA[gran turismo 5]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.andpop.com/article/11475</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Sony’s flagship racing title has finally come to the Playstation 3 and it couldn’t have been more anticipated by car buffs and simulation junkies alike. Don’t get your hopes up just yet though, this isn’t the treasured Gran Turismo 5 people have been clamoring about and waiting for all these years, this is Gran Turismo 5: Prologue. Too big to be a demo, too small to be the final product – Gran Turismo 5: Prologue is a taste of the future, and something to keep fans of the esteemed Gran Turismo series satisfied until the full game is out next year. GT 5:P is available for purchase both on disc at retail stores nationwide or as a direct download through the Playstation Network. <a href="http://www.andpop.com/2008/05/11/game-review-gran-turismo-5-prologue/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p><img class="article_picture_import" src="/images/gransomethingahudvuopt.jpg" alt="" hspace="10" vspace="10" align="right" /><br />
Sony’s flagship racing title has finally come to the Playstation 3 and it couldn’t have been more anticipated by car buffs and simulation junkies alike. Don’t get your hopes up just yet though, this isn’t the treasured Gran Turismo 5 people have been clamoring about and waiting for all these years, this is Gran Turismo 5: Prologue. Too big to be a demo, too small to be the final product – Gran Turismo 5: Prologue is a taste of the future, and something to keep fans of the esteemed Gran Turismo series satisfied until the full game is out next year. GT 5:P is available for purchase both on disc at retail stores nationwide or as a direct download through the Playstation Network.</p>
<p>Gran Turismo titles have always pushed the boundaries not only of racing simulators and realism, but also of detail and graphic capabilities. Once again, Polyphony Digital has succeeded in this with one of the best looking and most realistic racing titles on any platform to date. As I said earlier, GT5: Prologue isn’t the final game, but this title shows us what we can expect.<span id="more-11475"></span></p>
<p>Certain aspects of the game’s past titles have been noted and improved, namely the AI of computer racers, now not only does the AI react better and more realistically, but each level of difficulty can be felt and adjusted accordingly. Some other features to note in this game is the new in-car camera view, complete and robust digital instruction manual, GT TV, online play and a large selection of real world cars to choose from.</p>
<p>Prologue’s main mode of play has you racing events in a C class, with mediocre cars, low level AI and simplistic racing styles. Once players complete all the races in the C class, the B class opens up and it’s a whole new ballgame. GT 5:P gets very challenging very quickly, and going from not losing a single race in the C class, to not being able to win a single race in the B class can be frustrating. At times like this, it is important to remember that you are not playing an arcade racer, it’s a simulator, and as such, sometimes finesse is a little more important than putting the pedal to the metal. Once you master the tricks of the trade and complete all the events in the B class, you’re ready to move onto the most difficult level in this game, the A class.</p>
<p>Hopefully by this point in your gaming career, the final Gran Turismo 5 will be coming out soon.</p>
<p>The audio features in GT5:P are outstanding, never before has the sound of screeching tires and revving engines felt so realistic and exhilarating. Normally I’m not one to get excited over a racing game but when I hear that engine purr I turn into a completely different gamer. It feels and sounds almost as though you were actually sitting in the passenger seat of one of these racing monsters, the Dolby Digital selection doesn’t hurt either. The only problem my ears have with this game is the old school racing music that sounds a little too reminiscent of the Daytona USA days.</p>
<p>Where the Gran Turismo titles shined most are back and better than ever, this game looks amazing. When you first pop the disc into the PS3 and start it up, the introduction video will literally leave you speechless.</p>
<p>Never skipping as much as a single frame with lighting effects making every supremely detailed model looking flawless and as realistic as a any car can be, you may just want to let the AI do the racing while you sit back and enjoy the show. While the cars look amazing, the tracks and environment themselves are nothing to sneeze at either, beautifully detailed, the game is soft on the eyes. There are a few drawbacks to the environment though, like poorly animated sparse crowds during turns, and a Ferris wheel that doesn’t move, otherwise everything you look at is near flawless. Supporting all HD from 420p to 1080p, featuring over 60 real world beautifully rendered racing machines, Gran Turismo 5: Prologue is (in my opinion) the best looking game on four wheels out there now. While this title doesn’t give a strong feel of speed, not a lot of blurring or any wind effects, GT 5:P isn’t about power racing, it’s a simulation of what real world racing is like, and as far as I know, this is as close as most of us are going to get to it.</p>
<p>This isn’t your Burnout we’re talking about, way more times than I’d like to remember I would over turn or speed into a curve too quickly and spin out, forcing me to either not place, or reset the track. To help those new to Gran Turismo you are offered a racing line, complete with red marks to show where you are going too fast, and gear switch timing. It’s more of a trainer than something you are supposed to keep on throughout the entire game. Think of the racing line as a training wheel for those unfamiliar with the physics of simulation racing. The controls are simple enough so that you don’t worry too much about what button to push and worry more about the curve up ahead, and while motion controls are missing, I feel the control layout, and the ability to change any option in control you like more than makes up for this choice. A selection of Logitech racing wheels are also available for the picking, and while not available yet, this game is compatible with the Dualshock 3 controller.</p>
<p>Track wise there aren’t that many race locations to choose from. The layout and setup of each raceway is different enough to keep gamers busy for a little while. Add onto that the challenge of buying every car, completing every event (including company sponsored events), reverse racetracks, and online play (which is never the same race twice), and you have a prologue to a future game that in theory should last you happily until that game itself comes out. If this is a taste of what’s to come, I sit and wait with eager anticipation for the future of gaming.</p>
<p>Gameplay: 4/5<br />
Graphics: 5/5<br />
Sound: 4/5<br />
Replay Value: 3.5/5</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2008/05/11/game-review-gran-turismo-5-prologue/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Review: Eye of Judgement</title>
		<link>http://www.andpop.com/2007/11/17/review-eye-of-judgement/</link>
		<comments>http://www.andpop.com/2007/11/17/review-eye-of-judgement/#comments</comments>
		<pubDate>Sat, 17 Nov 2007 11:07:20 +0000</pubDate>
		<dc:creator>Josh Salem</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Playstation Reviews]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[the eye of judgement]]></category>

		<guid isPermaLink="false">http://www.andpop.com/article/10304</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>What has one eye, smells like Magic the Gathering, and can be played against anyone around the world? Sony Computer Entertainment Studios Japan\'s The Eye of Judgment, a trading card with a twist. Utilizing the new Sony Eye camera for the Playstation 3, players can collect and trade cards, create decks and play against a friend, a computer or anyone around the world online in a card duel with visual battles taking place on your screen. When I first saw this title set up on a small table in the corner of a Sony preview show it piqued my curiosity. Sitting there in between a couple of couches and a TV set was a mat with a 3x3 grid on it, a plastic stand with the Sony Eye camera perched on top and different cards placed in different directions on the mat. What I saw on screen was totally different-ice guards throwing projectile shards at a flaming dragon and that dragon in turn melting the guards. <a href="http://www.andpop.com/2007/11/17/review-eye-of-judgement/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p><img class="article_picture_import" src="/images/eojcfddzccio.jpg" alt="" hspace="10" vspace="10" align="right" /><br />
What has one eye, smells like Magic the Gathering, and can be played against anyone around the world? Sony Computer Entertainment Studios Japan’s The Eye of Judgment, a trading card with a twist. Utilizing the new Sony Eye camera for the Playstation 3, players can collect and trade cards, create decks and play against a friend, a computer or anyone around the world online in a card duel with visual battles taking place on your screen.</p>
<p>When I first saw this title set up on a small table in the corner of a Sony preview show it piqued my curiosity. Sitting there in between a couple of couches and a TV set was a mat with a 3&#215;3 grid on it, a plastic stand with the Sony Eye camera perched on top and different cards placed in different directions on the mat. What I saw on screen was totally different-ice guards throwing projectile shards at a flaming dragon and that dragon in turn melting the guards. Unfortunately, by this point my mind had been blown and I collapsed onto the couch. A few minutes later, I regained consciousness and began to explore this contraption. Included with the title are the mat (a piece of cloth with a grid, spaces for your deck, graveyard and the camera to stand), the stand (4 tubes, and 3 pieces of plastic to hold the camera which are easy to assemble and come with instructions), the Playstation Eye (a high quality USB camera with a widescreen option and built in microphone), starter deck (30 playing cards, and 4 cards used to perform different procedures in game to begin your battling career), a booster pack (8 random cards to change your deck up), and the game disc.</p>
<p>Basically you set up the camera overlooking your mat, and you take turns with your opponent placing cards, either spells or creatures, on the mat. You start off the game with five cards each, and every turn you receive two mana. Mana is the magical force that allows you to cast spells and play creatures. You may play as many spells or actions as you like per turn, but once you play a creature, it performs its action if it can, and your turn ends. Use spells and creatures to defeat other creatures with the objective to gain grid spaces. You win the game when you control five spaces or lose when you run out of cards in your deck or your opponent controls five spaces. You also regain one mana when a creature of yours is killed. The rules go further with specific spaces having different elements to the benefit or detriment of your creatures as well as a locking mechanism which doesn’t open until at least four creatures are on the mat. Creatures battle based on direction, attack style, strength, health, counter-attack style, element, and ability. If this all seems overwhelming or confusing, the disc comes complete with a very thorough tutorial system that includes everything from how to set up the game to a demo of two awkward adolescents playing the game. I must warn you though, the tutorial can last up to two hours if you want to learn everything and after about twenty minutes, you may want to just shut it off due to repetitive music and dull vocal instructions. I feel it would have been more helpful to have a written instruction manual so players could learn how to play at their own pace.</p>
<p>The camera itself is very cool. Using the many options for The Eye of Judgment, you can change the frequency of the camera, input the type of lighting your room has to help with card recognition and sensitivity and even tell the game what side of the mat you have your camera standing on. If you have another friend with a Playstation 3 you can use the eye to have video chats with them anywhere around the world. On top of all this, if you would like, you could download a little video editing program for free off of the Sony store and create your own movies using the camera.</p>
<p>The concept of the game is really cool. Each card has a special hieroglyphic code on the top and bottom of the card, the Eye reads the code on the card and the creature appears in full 3D on the screen. If you wish to take a closer look at the creatures, there is a profile option in the game, where as you toss cards onto the mat, the creature will pop up on screen. From here, you can carry the card around the mat, higher or lower in relation to the camera and your creature will follow with your hand on screen. You can even interact with your creatures by swatting at them and seeing the little critters try to bite your fingers on screen. The game also includes a little mini-battle option where you place up to four cards on the screen at the same time, press X to have them ‘duel’ and the strongest of the creatures will emerge victorious. Perhaps this game type is a little useless, but still pretty darn cool to see these pieces of paper take life on their own.</p>
<p>Another mode of play is the impressive online battle system. Beginning by registering your deck for online play by scanning in your cards in the deck builder option; this shows the game you actually own these cards. From here you enter the online system where you chose your alliance, see your honor points, rank and title and create or join a game to battle anyone from around the world. The online play mode works a little differently than offline to counter cheaters. The game draws cards for you, telling you what cards you have in your hand, you then fish these cards out of your deck and play with them. You never see your opponent through the camera and they never see you, although you do get the option of chatting through use of USB keyboard or the Eye’s built in microphone. The biggest issue with online play is that of cheating. Yes, the game tells you what cards you draw so you cannot cheat that way, but what’s to stop a player from going online, downloading card pictures and printing them out for use in the game? Offline, your opponent could see you using slips of printer paper to fight, but online with no camera interaction, how is your opponent to know if your cheating or not? I have read articles stating that Sony’s cards hold special codes that cannot be reproduced by scanning and printing cards, but I have also read articles and seen video proof that this can easily be done. The only silver lining I found was that when I searched for scanned cards online myself, I could not find a site providing these pictures.</p>
<p>When these cards come to life, not only is it in vibrant colour and full polygonal 3D, but the animation is fluid and the graphics crisp. When a gang of monsters attack, they don’t always attack the same way twice and there’s always one or two monsters acting differently. The spell animations are fast and flowing and with the Eye’s quick recognition speed, the game can be fast and furious with no feeling of lag, trouble reading cards or choppiness. On an HDTV the edges are clean and the detail in creature and spell animation is amazingly clear with supported 720P. The audio is also very well thought out and clean, for the most part. Each creature has their own battle call, attack sound effects, and grunts. As well, each menu has its own music. The music used in game is full of hard metal guitar shredding and, while it sounds very strong and fast, adding to the pace of the game, there is only one piece of music played over and over again. The exception is when your opponent controls 4 squares-then the music gets harder and faster, adding to the overall intensity.</p>
<p>The overall feel of the game is one reminiscent of a mix between Magic the Gathering, Yugioh, and the card game played in Playstation One’s Final Fantasy 8. I must state before you go out and buy this game that it is not for everyone, and chances are if you want to win games and not resort to foul play, you will probably have to spend some extra cash on theme decks and booster packs at local game or hobby stores. If you are into collectible card games and are looking to buy the Eye camera for the Playstation 3, then The Eye of Judgment is the perfect title to pick up. As a game with no story, no end, plenty of people to play against anywhere in the world, an unlockable ‘campaign mode’, and with updates and expansion pack opportunities, the Eye of Judgment shows no traces of slowing down any time soon.</p>
<p>Graphics: 4.0 / 5.0<br />
Gameplay 5.0 / 5.0<br />
Sound 3.5 / 5.0<br />
Replay value 5.0 / 5.0</p>
<div><img src="http://www.andpop.com/images/stars/4halfstars.gif" alt="" /></div>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2007/11/17/review-eye-of-judgement/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Review: Heavenly Sword</title>
		<link>http://www.andpop.com/2007/10/22/review-heavenly-sword/</link>
		<comments>http://www.andpop.com/2007/10/22/review-heavenly-sword/#comments</comments>
		<pubDate>Tue, 23 Oct 2007 01:16:20 +0000</pubDate>
		<dc:creator>Josh Salem</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Playstation Reviews]]></category>
		<category><![CDATA[heavenly sword]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://www.andpop.com/article/10157</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>As the Playstation 3's first big title and some would say, Sony's Halo killer, Heavenly Sword offers up everything it said it would bring, and more. Developed by Ninja Theory (of Kung-fu Chaos fame) and published by Sony Entertainment, this title has a lot riding on it for the PS3's first upcoming holiday season and as such; every little detail in this game has been given the most care in creation and development. When this game hit shelves on September 12th, the PS3's future was no longer in doubt. Created in a very similar style to that of God of War, Heavenly Sword is by far one of the most cinematically sophisticated games to date. This title was originally supposed to be a PC game and has been in development since 2003, but when Sony picked up this title it became an exclusive for PS3, and in my opinion this was a very nice purchase. <a href="http://www.andpop.com/2007/10/22/review-heavenly-sword/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p><img class="article_picture_import" src="/images/heavenlyswordmcwxtpecp.jpg" alt="" hspace="10" vspace="10" align="right" /><br />
As the Playstation 3&#8242;s first big title and some would say, Sony&#8217;s Halo killer, Heavenly Sword offers up everything it said it would bring, and more. Developed by Ninja Theory (of Kung-fu Chaos fame) and published by Sony Entertainment, this title has a lot riding on it for the PS3&#8242;s first upcoming holiday season and as such; every little detail in this game has been given the most care in creation and development. When this game hit shelves on September 12th, the PS3&#8242;s future was no longer in doubt. Created in a very similar style to that of God of War, Heavenly Sword is by far one of the most cinematically sophisticated games to date. This title was originally supposed to be a PC game and has been in development since 2003, but when Sony picked up this title it became an exclusive for PS3, and in my opinion this was a very nice purchase.</p>
<p>When you first pop this game into the console, the first action it takes is to install 2gb worth of data onto your hard drive. From here it gives you a total of 2 options, continue or start new game. Immediately you&#8217;re thrown into the fray on a dry wasteland battlefield. Just you, the heavenly sword and about 100-500 bad men wanting to do you harm. A quick tutorial of ‘push square or triangle to attack&#8217; flashes on the screen and after sending legions of men to their deaths, a cut scene emerges in which you die. For those into these types of games, you may remember a very similar intro in Sony&#8217;s God of War for the PS2. Same type of intro, but it then cuts to a scene in which Nariko (the fiery redhead commanding the bladed monstrosity) is in a purgatory type setting staring the player down and monologuing like no tomorrow. After about 10 minutes of gameplay and storytelling the main menu appears and the adventure begins 5 days before you meet your demise.</p>
<p>The story behind Heavenly Sword begins as a clan of warriors are burdened with guarding the ancient sword sent from heaven against evil doers and misuse, as the sword eventually kills anyone who uses it in battle. With its undying thirst for blood, the sword must never be used. Nariko (daughter of clan leader Shen) was supposed to be the son prophesized to free her people from a constant war. While in birth Nariko’s mother dies and for this she is shunned and a constant disappointment to her clan, although she is strong in mind and body and the bravest of warriors, she is still looked down upon by her fellow clansmen. The game begins as the clan is being chased by the evil King Bohan (played by Andy Serkis AKA Gollum of Lord of the Rings fame). The Raven king, hell-bent on getting his creepy little mitts on the most powerful sword in existence, in hopes of ruling the lands with sheer power. Bohan captures the majority of your clan, including Shen just minutes after he entrusts the Heavenly Sword in Nariko&#8217;s care. There&#8217;s only one choice for her-to save her friends and family, she must sacrifice her own life and take the sword in battle to defeat the evil king&#8217;s massive army.</p>
<p>The story telling in this game might very well be one of the greatest assets it has going for itself as you could easily imagine seeing it as a movie. The plot is unique enough to warrant interest, yet familiar enough not to confuse you too much, and the dialogue, both in the cut scenes and during the game itself, is so good you&#8217;ll want to quote it at the most inopportune moments in real life. Andy Serkis is not only the face and voice of King Bohan, but he&#8217;s also the dramatic director in Heavenly sword and as such, you get a slight feel of Serkis&#8217; work in each character and cut scene. Characters throughout the game are unique, and each bring their own aspect and style to the story; from Kai, Nariko&#8217;s spunky little side kick with a big crossbow and a couple of screws loose in the brain department to Flying Fox, the second-in-command in Bohan&#8217;s army who even gives the king himself the heeby jeebys. The characters each have their own personality and attitude and you truly feel a connection with them as you progress through to the very end, erupting in a very emotional conclusion. Heavenly sword&#8217;s plot is something to drink in and enjoy to its fullest. Coupled with the amazing banquet for the eyes this smorgasbord of pleasure has to offer, Playstation 3 fans are in for a feast.</p>
<p>This game is VERY pretty. Lighting effects, smooth and detailed animations, beautiful surroundings and such intricate facial expressions, from intense motion capturing, make Heavenly Sword easily the best looking game out for the PS3 to date. The creation process began so long ago that when Ninja Theory actually began putting the game together, they did so on computers not yet capable of running the actual product. Once the Playstation 3 development kit was in their hands however, the end piece was stunning. The ability to see for miles without the need for fog or other objects to limit sight, having large amounts of characters on the screen at the same time with little signs of slowdown, and the fluid movement from the hundreds of animations each character possesses makes this game by far the most visually impressive I have played on the PS3. Looking closer at the characters faces in cut scenes, mid game window boxes (like the show 24 or a comic book style shot), you see each movement of the brow, each small detail you might not even catch on a human&#8217;s face creating such a realistic impression of emotion that as a player, you know the exact feelings Noriko has as her father shouts orders. The only downside to the graphics this game presents is that of hair. Kai, Noriko, Shen, Flying Fox-pretty much every character that has hair is a little off as the hair itself randomly jumps and flickers wildly as if to simulate wind or movement. The hair animation is more like that of WWE&#8217;s Smackdown for Playstation 1 in 2000, choppy and awkward. Supporting HD up to 720p, this might be the title that makes you go out and buy a new TV just to enjoy it to its fullest. The only issue I had was the constantly similar splatters of blood that came out of the drones time and time again, a little more animation or variety would have been nice there.</p>
<p>As stunning as a game is, it can only be compared to that of its audio quality and Ninja theory again did well in this department. The music depicts the struggle of Noriko and Kai very well, with a solid supply of traditional eastern war drumming, really suiting the game. The drums and subtle stringed instruments don&#8217;t overpower the screams and metal clashing of the game. However, during cut scenes in which Noriko gives a speech or something dramatic along those lines it is sometimes hard to hear what she has to say (this is corrected with an option to turn music volumes down and dialogue volumes up). The voice acting (which is performed by the same people that do the motion capturing for each character) suits the personalities well and it feels believable and acceptable when watching them in action. Heavenly Sword is presented in Dolby Digital and with a surround sound setup, the amazing variety and quality of sound effects will not leave you bored of the same clashing noises over and over again.</p>
<p>As often as it happens, a game that is remarkably stunning and has large production values usually falters under its control issues. Fortunately, this is not the case with Heavenly Sword as it provides you with a control schemes that is easy to understand. To begin with, the sword you wield is beefy and has 3 modes of use. If you hold down the L1 button while playing you enter the Heavenly Range stance where your two blades are connected to chains and you whirl them around your body in a mix of what looks like nun chuck movements and God of War style attacks, creating a little whirlwind around your range and doing weaker but farther reaching attacks. When the R1 button is pressed, Heavenly Power stance is activated in which both blades come together to create a big heavy strong sword that, while slower, inflicts more damage when it connects (this is the blade you see on the cover of the game). Finally, when neither L1 or R1 are being pressed you use the default Heavenly Speed stance in which you hold 2 blades and attack with moderate range, speed and power. As you progress through the game, new combos are unlocked, the standard square, square, triangle type of maneuvers, but the more complex combos include different stances and can create some pretty unique attacks. As well, certain enemy attacks are colour coded and can only be blocked or countered by certain stances which lead to even more creativity and split second decisions when fending off attacks. The mechanics of this game leave it up to the player. You can play as a simple button mashing game (there are 2 buttons for attack and no block button) or you can play as technical as you like, making use of the combos, countering with the right stance at the right moment and dodging every which way with the right analog stick. Not to forget the Sixaxis motion sensor control. Heavenly sword makes use of the ‘after touch&#8217; ability in which you grab any item that&#8217;s throwable (from watermelons to dead bodies) and you can control its path of travel by tilting the controller in that direction. This also happens with Noriko&#8217;s cannon and Kai&#8217;s crossbow.</p>
<p>The game itself, while pretty short and could be criticized as a God of War rip off, is still a very satisfying title to play through. At times it feels like you just travel from a room full of bad people to a room full of even more bad people until you get to a boss battle, but this isn&#8217;t entirely a bad thing. To break up the repetitive battle sequences sometimes there are little puzzles to complete (even though there are few puzzles in the game and they usually consist of hitting a target using after touch) as well, before a number of battles, you have the opportunity to play as Kai and shoot off a number of enemies before they get to Nariko for the actual battle. This gives a new sense of variety as well as lessens the toughness of the battle afterwards. The boss battles, while there aren&#8217;t many, are extremely gratifying due to the character development. You feel like you know the thought processes of these characters, and with the facial and voice acting, feel as if they are real people. The boss battles are usually broken up into stages, which makes them last very long, giving a chance for a series of mini-battles with a few nice little cut scenes in between. Like God of War, when you defeat the boss, as well as in other areas of the game, there are action sequences in which you push the corresponding buttons as they show up on the screen, leading (more often than not) to very gruesome and painful looking kills. While playing Heavenly Sword, almost every object on the ground can be thrown or kicked into enemies and on top of this, the after touch sensors makes it a little more unique than other games in this genre. The object detection while throwing objects or shooting arrows is like nothing I have ever played before; when shooting through a gate for example, tilt the controller left slightly and the arrow passes through the bars and into the enemy&#8217;s neck. Tilt to the right and the arrow sticks into the bar or bounces off (depending on if it is wood or metal). In putting all these small and fun details into the game it feels as though they didn&#8217;t worry too much about every other bad guy you fight. In total there are about 8 or 9 types of enemies (besides the bosses) and they quickly get boring and repetitive.</p>
<p>Once you beat this game, is it worth keeping? It all depends on how well you play the first time through. As you execute combos, deal damage and avoid getting hit you earn ‘glyphs&#8217; and the more glyphs you have, the more special features and combination attacks you unlock. Of these special features you can view two of the five (available on the Sony Store) animated cartoons that act as a prequel to this game and shed a little history on the Heavenly Sword. Also unlockable is an art gallery, cut scene gallery of videos you already saw in game, and a very sweet set of &#8220;making of&#8221; videos explaining in great detail everything from sound creation to motion capturing. You do have the ability to go back to specific levels and retry them to collect more glyphs, but once you have all of them, there isn&#8217;t much else to do. This game lacks any multiplayer action, which would have been amazing. One player being Nariko and the Heavenly Sword, with the other supporting as Kai with the crossbow. The lack of online play or even an option for any online content seems a bit strange considering even games like Lair have some form of network aspect to them.</p>
<p>If you&#8217;re looking for a quick game to beat on a weekend, or are a fan of the God of War series or sharp objects in general, I recommend Heavenly Sword as a good diversion to everyday life.</p>
<p>Graphics: 5.0 / 5.0<br />
Gameplay 4.0 / 5.0<br />
Sound 4.5 / 5.0<br />
Replay value 3.0 / 5.0</p>
<div><img src="/images/stars/3halfstars.gif" alt="" /></div>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2007/10/22/review-heavenly-sword/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Playstation Store Adds Blast Factor Advanced Research</title>
		<link>http://www.andpop.com/2007/08/05/playstation-store-adds-blast-factor-advanced-research/</link>
		<comments>http://www.andpop.com/2007/08/05/playstation-store-adds-blast-factor-advanced-research/#comments</comments>
		<pubDate>Sun, 05 Aug 2007 23:22:44 +0000</pubDate>
		<dc:creator>andPOP Staff</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[playstation]]></category>

		<guid isPermaLink="false">http://www.andpop.com/article/9670</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Sony's Playstation Store this week added Blast Factor Advanced Research, an add on pack for the downloadable game Blast Factor on Playstation 3. The store will also feature demos of The Darkness and Tom Clancy's Ghost Recon: Advanced Warfighter 2. <a href="http://www.andpop.com/2007/08/05/playstation-store-adds-blast-factor-advanced-research/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>Sony&#8217;s Playstation Store this week added Blast Factor Advanced Research, an add on pack for the downloadable game Blast Factor on Playstation 3. The store will also feature demos of The Darkness and Tom Clancy&#8217;s Ghost Recon: Advanced Warfighter 2.</p>
<p>· Blast Factor Advanced Research Add-On Pack ($5.99 CDN): Download the new add-on pack now available for Blast Factor on the Playstation Store. The fierce microbial war against deadly viral swarms continues with seven new specimens, 11 new enemies, seven new bosses and seven new high-adrenaline music tracks.</p>
<p>· The Darkness demo (free): Play as Jackie Estacado, a mafia hitman who comes into an unexpected inheritance on his 21st birthday, in 2K’s latest first-person shooter, The Darkness. Developed by accomplished developer Starbreeze and based on the comic book created by Top Cow Productions, Inc, The Darkness delivers extremely intense, cinematic action in this gritty FPS with a horror twist.</p>
<p>· Tom Clancy’s Ghost Recon: Advanced Warfighter 2 demo (free): The year is 2014, and the soldier of the future returns to encounter a new and more imminent threat along the recently completed wall on the US/Mexican border. The Ghosts are more powerful, but will have only 72 hours to assess the threat and stop it before it reaches U.S. soil.</p>
<p>· Movie Trailers (free): Download movie trailers for the upcoming releases, Michael Clayton, Get Smart, and The Game Plan.</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2007/08/05/playstation-store-adds-blast-factor-advanced-research/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review: Resistance Fall of Man (PS3) (Updated)</title>
		<link>http://www.andpop.com/2007/08/01/review-resistance-fall-of-man-ps3-updated/</link>
		<comments>http://www.andpop.com/2007/08/01/review-resistance-fall-of-man-ps3-updated/#comments</comments>
		<pubDate>Wed, 01 Aug 2007 00:50:30 +0000</pubDate>
		<dc:creator>Josh Salem</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Playstation Reviews]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[resistance fall of man]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.andpop.com/article/9643</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>PS3 launch title, Resistance: Fall of Man is Insomniac Games’ attempt at getting everyone excited for the future of the Playstation 3, a sign of things to come. If this is just a glimpse of what this machine has to offer, then the gaming community is in for an amazing future. Insomniac, know for such games as Ratchet &#038; Clank, created this FPS (first person shooter) not only to expand their genre base, but also to showcase the capabilities of this machine right off the bat. The difference between this game and the slew of other recent FPS’s is that this company did their research and tried to gather the best aspects of all others of the same genre out there and put it all into this ultimate launch title. <a href="http://www.andpop.com/2007/08/01/review-resistance-fall-of-man-ps3-updated/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p><img class="article_picture_import" src="/images/resistancefomezwqocbwv.jpg" alt="" hspace="10" vspace="10" align="right" /><br />
PS3 launch title, Resistance: Fall of Man is Insomniac Games’ attempt at getting everyone excited for the future of the Playstation 3, a sign of things to come. If this is just a glimpse of what this machine has to offer, then the gaming community is in for an amazing future.</p>
<p>Insomniac, know for such games as Ratchet &amp; Clank, created this FPS (first person shooter) not only to expand their genre base, but also to showcase the capabilities of this machine right off the bat. The difference between this game and the slew of other recent FPS’s is that this company did their research and tried to gather the best aspects of all others of the same genre out there and put it all into this ultimate launch title.</p>
<p>The game takes place in the 1950’s. WWII never happened and instead a monster race known only as the Chimera (not to be mistaken for the Greek mythological creature made up of different animals) have invaded and taken over Russia, Asia and eventually the UK. You play as Nathan Hale, an average American soldier sent into England to battle off the Chimera scourge and liberate the world from this unknown terror.</p>
<p>With creative weaponry (alongside the average wartime arsenal), extremely enjoyable artificial intelligence (the Chimera will actually fall back and reform their strategy depending on how you proceed), and co-op mode (offline only); if you were to buy only one FPS at launch time, this would be it.</p>
<p>The graphics in this game are what you would expect from a next generation launch title, pretty and shiny… for the most part. The weapon and character designs are out of this world (no pun intended) with such detail that one could spend an hour easily just admiring every little facial movement and bullet effect. At a constant 30 frames per second, there is never a skip or a stutter no matter how much carnage and mayhem are on screen. Any number of AI players battling, tanks rolling by and planes crashing overhead will not slow this beast down. That being said, the environment, although it gets the job done, does not really impress the player as one can shoot a tube off a Chimera’s back with satisfaction, yet a grenade will barely move a lid off a garbage can or a corpse on a table. This game supports HD output at a decent 720p, which although makes it look great, is not as impressive as other shooters on the market today.</p>
<p>In terms of sound, it is again what one would expect from a great shooter &#8211; explosions and screams from every direction. With a good sound system, the player can actually hear the bullets whizzing by Hale’s head and the ground shake as a tank pulls by. The voice acting when available (Hale is the strong, silent type), is acceptable and in sync with the mouth movements. As with most games where cinematic presence is not as crucial as game play or control, the music suffers. It is what it is, generic war music that pipes up at especially critical moments that serve more as a warning then to set the mood. Not that this is bad, just not particularly memorable. Resistance is presented in THX so don’t forget to plug in that big subwoofer, turn the volume up and let the noise of war take over.</p>
<p>Control is a key factor for high speed first person action, and Insomniac knows when to be creative and when to keep it simple. The controller set up for Resistance is very similar to most other FPS and are just as tight and quick as the rest. What was interesting about Resistance was the ways in which they chose to manipulate the PS3’s Sixaxis motion sensor. At certain occurrences in the game you must shake the controller in your hands to do certain actions such as putting out a fire on your back or freeing yourself from a deadly Chimerian love hug.</p>
<p>The length of this game is quite substantial, netting around 12 hours from start to finish. On top of the story duration there are also extras to unlock and secrets to find throughout the campaign mode giving you plenty of reasons to play again and again. Perhaps a second time through with a friend in the offline co-op mode might make things more interesting. The most impressive aspect of this game was the online multi-playing action. At a constant speed with no signs of lag, up to 40 players can play together (or against each other) at the same time as either the evil Chimera or the brave Americans, each with their own advantages and disadvantages.</p>
<p>In the end, however, it’s all about fun, and Resistance: Fall of Man delivers on that front. There are a few negative aspects of the game, the biggest being the lack of interactive environment. It just seems odd that one can see bullet blurs as they whiz by, but cannot shoot a single hole in the wall of a building. The story and character development themselves are a bit fuzzy and not too deep, but again, this game is about fun and a good story is hard to find in a first person shooter. If you’re looking for a fun pick up and play game or a staple for multiplayer mayhem, Resistance: Fall of Man is the way to go.</p>
<p>Graphics: 4.0/5.0<br />
Gameplay: 4.5/5.0<br />
Sound: 4.0/5.0<br />
Replay Value: 5.0/5.0</p>
<div><img src="/images/stars/4halfstars.gif" alt="" /></div>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2007/08/01/review-resistance-fall-of-man-ps3-updated/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CES: Playstation 3 Console Hits One Million Mark in North America</title>
		<link>http://www.andpop.com/2007/01/08/ces-playstation-3-console-hits-one-million-mark-in-north-america/</link>
		<comments>http://www.andpop.com/2007/01/08/ces-playstation-3-console-hits-one-million-mark-in-north-america/#comments</comments>
		<pubDate>Mon, 08 Jan 2007 10:58:39 +0000</pubDate>
		<dc:creator>Michael Levine</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[playstation]]></category>

		<guid isPermaLink="false">http://www.andpop.com/article/7926</guid>
		<description><![CDATA[<p><p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>At the 2007 Consumer Electronics Show (CES) in Las Vegas, Sony today announced that the Playstation 3 gaming console has sold more than one million units in North America. It took only 6 weeks to hit this milestone. <a href="http://www.andpop.com/2007/01/08/ces-playstation-3-console-hits-one-million-mark-in-north-america/">Continue reading <span class="meta-nav">&#8594;</span></a></p></p><p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></description>
			<content:encoded><![CDATA[<p>Posted on <a href="http://www.andpop.com">andPOP</a>:</p><p>At the 2007 Consumer Electronics Show (CES) in Las Vegas today, Sony announced that the Playstation 3 gaming console has sold more than one million units in North America. It took only 6 weeks to hit this milestone.</p>
<p>Plagued by delays, the PS3 was released on Nov. 17, with units selling out in minutes. Those looking to buy one may have been forced to pay more than twice the unit price through online auction site EBay.</p>
<p>&#8220;Reaching the one million mark for PS3 is the first of many major milestones for us as we head into a new year. Even more impressive, is that we were able to accomplish this feat while successfully managing two other platforms-PS2 and PSP,&#8221; said Jack Tretton, CEO of Sony Computer Entertainment.</p>
<p>&#8220;With three PlayStation platforms now available to users, 2007 will be about software and delivering innovative, new experiences and award-winning franchises to consumers, both through retail and through our online Playstation Network.&#8221;</p>
<p>If you&#8217;re attending CES, Sony has a handful of games and new products available on display at their booth.</p>
<p>Read more at <a href="http://www.andpop.com">andPOP</a>.

<a href="http://www.andpop.com">andPOP - POP Culture with Substance</a></p>]]></content:encoded>
			<wfw:commentRss>http://www.andpop.com/2007/01/08/ces-playstation-3-console-hits-one-million-mark-in-north-america/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Page Caching using disk: basic
Object Caching 3733/3996 objects using disk: basic

Served from: www.andpop.com @ 2012-02-12 15:35:58 -->
