Game Review: James Bond Quantum of Solace

Another James Bond movie, another James Bond game. Like the confidence we show that each new day brings the sun with it, so to does the gaming world with their latest Bond release Quantum of Solace. Based on the recent Bond movie of the same name, this title developed by Treyarch (same people that made Call of Duty: World at War) and published by Activision (same people that published Call of Duty World at War) was released shortly after the movie’s theatrical debut on November 4th, 2008 and was released for Xbox 360, Wii, PS2, PS3 and PC. Much like the movie, this title is also considered the first real sequel for a Bond as it takes into account both Casino Royale and Solace. This one however is the first Bond game to feature actor Daniel Craig’s likeness.
Going into this game I had a few mixed feelings. First and foremost, I am a big Bond fan, that being said, I was very disappointed with the movie this game was based on, there were just too many things in it that irked me the wrong way, but this is a game review, I’ll leave the movie critiquing to the professionals. Secondly, from what I gathered from trailers and from the past experience I’ve had with Treyarch, I was expecting something of a mix between Call of Duty, Gears of War, and the N64 Bond classic, Goldeneye. Unfortunately, after playing this game for a couple of hours, I quickly realized it was not a mix of the three, not even one of the three was truly represented. I’m still not sure what about the game I’m not a huge fan of, if you look at each aspect individually it sounds like Quantum should have been a stellar game in theory, but in practice it just seems like something’s off. READ MORE »