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	<title>andPOP &#187; Brett.Caron</title>
	<atom:link href="http://www.andpop.com/author/brettcaron/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.andpop.com</link>
	<description>POP Culture with Substance</description>
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		<title>Disney Epic Mickey In Development</title>
		<link>http://www.andpop.com/2009/10/30/disney-epic-mickey-in-development/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=disney-epic-mickey-in-development</link>
		<comments>http://www.andpop.com/2009/10/30/disney-epic-mickey-in-development/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 19:22:51 +0000</pubDate>
		<dc:creator>Brett.Caron</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[Mickey Mouse]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=22444</guid>
		<description><![CDATA[Disney Interactive Studios has announced that Mickey Mouse will be taking his adventures beyond Kingdom Hearts. Along with Junction Point, Disney is developing a new platform-adventure gaming starring the 81-year old anthropomorphic rodent.
In Disney Epic Mickey, the mouse pulls an inFAMOUS and unwittingly devastates the world of the Cartoon Wasteland, where old and retired cartoon characters [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F10%2F30%2Fdisney-epic-mickey-in-development%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F10%2F30%2Fdisney-epic-mickey-in-development%2F" height="61" width="51" /></a></div><p><img class="alignright size-medium wp-image-22449" title="Epic-Mickey-Videogame-Confirmed-by-Disney-2" src="http://www.andpop.com/wp-content/uploads/2009/10/Epic-Mickey-Videogame-Confirmed-by-Disney-2-300x258.jpg" alt="Epic-Mickey-Videogame-Confirmed-by-Disney-2" width="300" height="258" />Disney Interactive Studios has announced that Mickey Mouse will be taking his adventures beyond <em>Kingdom Hearts</em>. Along with Junction Point, Disney is developing a new platform-adventure gaming starring the 81-year old anthropomorphic rodent.</p>
<p>In <em>Disney Epic Mickey, </em>the mouse pulls an <em>inFAMOUS</em> and unwittingly devastates the world of the Cartoon Wasteland, where old and retired cartoon characters go &#8211; which ironically sounds like Florida without Disneyland.</p>
<p>Mickey stumbles into this realm and must choose to be a hero or to just get the hell out as fast as he can, since being the mouse that inadvertently rained destruction on this world he isn&#8217;t exactly popular. Sounds good, especially with the combat style being approached from the 4th-wall breaking idea of paints and thinners.  I&#8217;ve always wanted to erase Donald Duck anyway.</p>
<p>So playing <em>Fable</em> as Mickey Mouse, huh? Sounds interesting. We&#8217;ll keep an eye on it for you.</p>
<p>Cheers.</p>
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<p>Related posts:<ol><li><a href='http://www.andpop.com/2009/10/17/disney-sing-it-pop-hits-coming-soon/' rel='bookmark' title='Permanent Link: Disney Sing It: Pop Hits coming soon'>Disney Sing It: Pop Hits coming soon</a></li><li><a href='http://www.andpop.com/2009/03/12/could-mickey-rourke-be-joining-the-cast-of-%e2%80%98iron-man-2%e2%80%99/' rel='bookmark' title='Permanent Link: Could Mickey Rourke Be Joining The Cast Of ‘Iron Man 2’?'>Could Mickey Rourke Be Joining The Cast Of ‘Iron Man 2’?</a></li><li><a href='http://www.andpop.com/2008/09/13/dark-horizon-video-game-development-completed/' rel='bookmark' title='Permanent Link: Dark Horizon Video Game Development Completed'>Dark Horizon Video Game Development Completed</a></li></ol></p>]]></content:encoded>
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		<item>
		<title>Game Review: Batman: Arkham Asylum</title>
		<link>http://www.andpop.com/2009/10/26/game-review-batman-arkham-asylum/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=game-review-batman-arkham-asylum</link>
		<comments>http://www.andpop.com/2009/10/26/game-review-batman-arkham-asylum/#comments</comments>
		<pubDate>Mon, 26 Oct 2009 18:43:33 +0000</pubDate>
		<dc:creator>Brett.Caron</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Playstation Reviews]]></category>
		<category><![CDATA[XBox Reviews]]></category>
		<category><![CDATA[arkham asylum]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Heath Ledger]]></category>
		<category><![CDATA[Joker]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=21717</guid>
		<description><![CDATA[ 
Have you ever danced with the devil in the pale moonlight?  It’s something I ask of all my readers… I just like the sound of it.
And with that not-so-obscure reference, we begin our review of Batman: Arkham Asylum, which is the best game of 2009.  Yes, I am saying that in October.
I have been [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F10%2F26%2Fgame-review-batman-arkham-asylum%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F10%2F26%2Fgame-review-batman-arkham-asylum%2F" height="61" width="51" /></a></div><p><em> </em></p>
<div id="attachment_21953" class="wp-caption alignright" style="width: 310px"><em> </em><em><img class="size-medium wp-image-21953" src="http://www.andpop.com/wp-content/uploads/2009/10/batmanreview-300x180.jpg" alt="Who the hell do you think I am?  I'm the goddamn Batman." width="300" height="180" /></em><p class="wp-caption-text">Who the hell do you think I am?  I&#39;m the goddamn Batman.</p></div>
<p>Have you ever danced with the devil in the pale moonlight?  It’s something I ask of all my readers… I just like the sound of it.</p>
<p>And with that not-so-obscure reference, we begin our review of <em>Batman: Arkham Asylum</em>, which is the best game of 2009.  Yes, I am saying that in October.</p>
<p>I have been drooling over this game for months now, and anxiously anticipating doing this review.  Now, as much as I would like to give an unbiased and honest review of <em>Batman: Arkham Asylum</em>, that is impossible.  I am a huge Batman fanboy (Batboy?) and although this will be a fair and balanced review, I am obviously biased in some respects.  I mean, I am literally wearing a Batman T-shirt right now, and not even for the purpose of this review.  Just ‘cause, suckers.<span id="more-21717"></span></p>
<p>But I digress.  This game is set over the course of one night on Arkham Island.  Batman has apprehended the Joker, and hauls him back to the asylum.  Joker doesn’t really mind though, and proceeds to take over the asylum and release the inmates.  Great. Now Bats has to pick up all the pieces.</p>
<p>Quite possibly the coolest feature of this game is the nature of the gameplay itself.  You don’t just run into rooms to find a group of baddies and subsequently dispatch them.  Okay, you do &#8211; but not all the time.  You don’t just prowl from room to room in the shadows, sneaking up behind guys and taking them out without a sound.  Okay, you do &#8211; but not all the time.  You don’t just solve puzzles and riddles.  Okay, you get the point.</p>
<div id="attachment_21954" class="wp-caption alignleft" style="width: 310px"><img class="size-medium wp-image-21954" src="http://www.andpop.com/wp-content/uploads/2009/10/batmanreview1-300x199.jpg" alt="I'm totally going to win that giant stuffed gorilla." width="300" height="199" /><p class="wp-caption-text">I&#39;m totally going to win that giant stuffed gorilla.</p></div>
<p>The seamless transition from the gangbang combats to invisible predator rooms to the riddles and whatnot in between really make this game flow exceptionally well.  That’s actually the primary element of this game -flow. The combat is actually called Freeflow Combat &#8211; using your various attacks to open up a can of Bat-Whoop-Ass on the various miscreants you encounter throughout the game by seamlessly landing blow after blow on opponent after opponent rather than one at a time.   You can even mix in attacks from the various gadgets you acquire over the course of the game &#8211; the Batarang, Batclaw and Shark-Repellant Bat-Spray.  Okay, not that last one.</p>
<p>There are some games out there that have alternative modes of play that are not exactly the greatest thing to ever happen to gaming.  <em>Arkham Asylum</em> is not one of these games.  The challenge modes are amazing &#8211; each of which is basically one of the different combat rooms you will encounter throughout the game.  This allows you to pick up <em>Arkham Asylum</em> anytime, and run through as much or as little of the different facets of this game at your leisure &#8211; which I have done ad nauseum.  Even more awesome &#8211; there is downloadable content that allows you to go on a murderous rampage as none other than the one and only Clown Prince of Crime &#8211; the Joker, however, only on the PlayStation 3.  The lack of grappling hook and gliding is made up for with the awesomeness of walking around the challenge rooms dispatching guards with kicks to the nuts, exploding-chattering teeth, kicks to the nuts and a legit gun.  Yes, Joker straight-up murders people with a gun.  Also, he kicks them in the nuts &#8211; did I mention that?</p>
<p>In this reviewer’s not-so-humble opinion, the pinnacle of the gameplay is the Invisible Predator mode.  When I think of Batman, I think of moments like the scene in Batman Begins where the criminals are being picked off one by one, growing ever more terrified as their numbers dwindle.  This is the epitome of Batman and also the core element of the Invisible Predator style of gameplay.  For me, it just doesn’t get any better than grappling from gargoyle to gargoyle in the shadows, gliding down behind a gun-wielding psychopath and choking him into unconsciousness, then hanging upside-down in the shadows and grabbing his buddy when he comes to help.  If the criminals are terrified, then bonus &#8211; more on that later.</p>
<div id="attachment_21955" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-21955" src="http://www.andpop.com/wp-content/uploads/2009/10/batmanreview2-300x168.jpg" alt="Hello, my name is Joker.  And this is my friend, Obscenely Large Revolver." width="300" height="168" /><p class="wp-caption-text">Hello, my name is Joker.  And this is my friend, Obscenely Large Revolver.</p></div>
<p>The Detective Mode is more likely than not the mode you will view the majority of the game in. Although sacrificing the gorgeous graphics somewhat, you can see everything that is pertinent to the mission at hand and more, from vent covers that can be removed and entered, to lingering bad breath or tobacco traces in the air.  While reducing the challenging element of problem solving, it doesn’t really matter &#8211; the game remains moderately challenging puzzle-wise with the ever-narcissistic Riddler hitting you with clues to the hundreds of enigmas and brain-teasers throughout Arkham Island.  Detective Mode also allows you to view enemies through walls, and examine their armament and status &#8211; status meaning whether they are Calm, Nervous, Terrified or Crazed.  Try to keep the enemies Terrified &#8211; they start shooting at noises in the darkness, and basically turn into whiny 8-year old girls.</p>
<p>As I mentioned earlier, the graphics in <em>Arkham Asylum</em> are gorgeous.  Simply gorgeous.  The dark, gothic atmosphere of Gotham and Arkham (hey, did you ever notice those are spelled similarly?) are captured perfectly.   The environment almost has a personality &#8211; brooding, dark and malicious. The animations on the enemies are smooth and functional at worst, disturbing and frenetic at best &#8211; exactly what you would expect from the psychos and maniacs stalking the halls of the asylum.  However, they tend to fall limp in unrealistic ways when you knock them out, but it&#8217;s a minor issue. The animations on the main characters are even better.  By main characters of course, I mean Batman &#8211; and his cape.  The cloak is almost a character unto itself, flowing behind you when you run, snapping out into a wing-like profile when you glide, and gradually becoming more tattered and ripped as Batman’s night gets worse.</p>
<div id="attachment_21957" class="wp-caption alignleft" style="width: 310px"><img class="size-medium wp-image-21957" src="http://www.andpop.com/wp-content/uploads/2009/10/batmanreview31-300x168.jpg" alt="Where the hell did I park the car?" width="300" height="168" /><p class="wp-caption-text">Where the hell did I park the car?</p></div>
<p>The sounds of Arkham are also very conducive to the mood &#8211; the only way the soundtrack could be better would be if it had a bit more variety to it &#8211; low strings and baritone throughout &#8211; or if Danny Elfman just did the score.  Speaking of nostalgia, the voice acting is superb, with the quintessential voices from the DC Animated universe coming on board &#8211; Kevin Conroy as the Dark Knight, and the amazing Mark Hamill as the Joker.  Heath Ledger, step aside &#8211; for this incarnation of the Joker, the Force is strong with this one.</p>
<p>I thoroughly enjoyed Batman: Arkham Asylum.  It combines all the elements of an exceptional game &#8211; graphics, solid and intuitive gameplay that isn’t oversimplified or overly complex, and an atmosphere and story that draws in the gamer allowing them to fully appreciate all the other elements of the game.  All these elements come together to stomp more face than a professional face stomper &#8211; wearing stompin’ boots.</p>
<p>You didn’t think really I’d end my review of a Batman game without mentioning face-stomping, did you?</p>
<p>Cheers.</p>
<p>Gameplay &#8211; 5/5</p>
<p>Graphics &#8211; 5/5</p>
<p>Sound &#8211; 5/5</p>
<p>Replay Value &#8211; 5/5</p>
<p><img class="alignleft size-full wp-image-16480" title="andPOP Rating - Editors Choice" src="http://www.andpop.com/wp-content/uploads/2009/04/editorschoice.gif" alt="andPOP Rating - Editors Choice" width="250" height="125" /></p>
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<p>Related posts:<ol><li><a href='http://www.andpop.com/2009/11/22/game-review-game-party-3/' rel='bookmark' title='Permanent Link: Game Review: Game Party 3'>Game Review: Game Party 3</a></li><li><a href='http://www.andpop.com/2009/09/07/outer-panel-haven-13/' rel='bookmark' title='Permanent Link: Outer Panel Haven. 13'>Outer Panel Haven. 13</a></li><li><a href='http://www.andpop.com/2009/09/03/game-review-wolfenstein/' rel='bookmark' title='Permanent Link: Game Review: Wolfenstein'>Game Review: Wolfenstein</a></li></ol></p>]]></content:encoded>
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		<title>EA Comics: Army of Two, Dragon Age Set to Pwn Pages, Panels, and Pixels</title>
		<link>http://www.andpop.com/2009/10/15/ea-comics-army-of-two-dragon-age-set-to-pwn-pages-panels-and-pixels/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=ea-comics-army-of-two-dragon-age-set-to-pwn-pages-panels-and-pixels</link>
		<comments>http://www.andpop.com/2009/10/15/ea-comics-army-of-two-dragon-age-set-to-pwn-pages-panels-and-pixels/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 20:34:02 +0000</pubDate>
		<dc:creator>Brett.Caron</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[army of two]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[comic]]></category>
		<category><![CDATA[dragon age]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[orson scott card]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=21719</guid>
		<description><![CDATA[Yes, comics and video games are not strange bedfellows, but EA is taking the next step and releasing (through IDW Publishing) comics revolving around their popular Army of Two franchise, as well as the Bioware RPG inspired Dragon Age.  These comics will be available for purchase as hard copy, as well as digital versions [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F10%2F15%2Fea-comics-army-of-two-dragon-age-set-to-pwn-pages-panels-and-pixels%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F10%2F15%2Fea-comics-army-of-two-dragon-age-set-to-pwn-pages-panels-and-pixels%2F" height="61" width="51" /></a></div><p>Yes, comics and video games are not strange bedfellows, but EA is taking the next step and releasing (through IDW Publishing) comics revolving around their popular Army of Two franchise, as well as the Bioware RPG inspired Dragon Age.  These comics will be available for purchase as hard copy, as well as digital versions for the iPhone, iPod Touch and &#8220;other emerging digital platforms&#8221;.</p>
<p>Interesting, to be sure.  But what is perhaps the coolest thing about this announcement is that Orson Scott Card, author of the eternally awesome Ender&#8217;s Game will be involved with the Dragon Age comic.  Booyah!</p>
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		<title>Gamer&#8217;s Mind Blog: Infinite Ammo</title>
		<link>http://www.andpop.com/2009/09/18/gamers-mind-blog-infinite-ammo-11/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=gamers-mind-blog-infinite-ammo-11</link>
		<comments>http://www.andpop.com/2009/09/18/gamers-mind-blog-infinite-ammo-11/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 18:19:13 +0000</pubDate>
		<dc:creator>Brett.Caron</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Gamer's Mind Blog]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Brett Caron]]></category>
		<category><![CDATA[fail]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[generation]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[old school]]></category>
		<category><![CDATA[parents]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=20458</guid>
		<description><![CDATA[Parent&#8217;s Just Don&#8217;t Understand&#8230; Yet?

Our parents are great, for the most part.  When we are too small to defend or feed ourselves, they take care of us.  As we grow and mature, they guide and nurture us so that we can become fully functional human beings, and not the equivalent of lower primates, sitting in [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F09%2F18%2Fgamers-mind-blog-infinite-ammo-11%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F09%2F18%2Fgamers-mind-blog-infinite-ammo-11%2F" height="61" width="51" /></a></div><p style="text-align: justify"><strong>Parent&#8217;s Just Don&#8217;t Understand&#8230; Yet?</strong></p>
<p style="text-align: justify">
<div id="attachment_20667" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-20667" title="parentsgamer" src="http://www.andpop.com/wp-content/uploads/2009/09/parentsgamer-300x174.jpg" alt="Hey Ethel!  I killed those Nazi zombies with my, uhh... I killed those Nazis!" width="300" height="174" /><p class="wp-caption-text">Hey Ethel!  I killed those Nazi zombies with my, uhh... I killed those Nazis!</p></div>
<p>Our parents are great, for the most part.  When we are too small to defend or feed ourselves, they take care of us.  As we grow and mature, they guide and nurture us so that we can become fully functional human beings, and not the equivalent of lower primates, sitting in trees flinging our own crap at each other (thank you Red Forman).  But one area where most parents don&#8217;t quite have the ability to be the all-knowing influence they would like to be:  <em>video games.</em>
</p>
<p style="text-align: justify">When I was growing up playing tag and hide-and-seek, my parents totally understood.  They would ask how the game went, where I was hiding, what kind of tag rules I played with &#8211; they were very involved, because they could relate my experience to their own. However, when I picked up my first Genesis game, they watched Sonic the Hedgehog like he was an alien from outer space (wait, was he?), shook their heads, and left the room.  Thus ended my parent&#8217;s ability to fully understand me &#8211; from that day forward, there would always be that barrier between us &#8211; the invisible yet impassable wall made of 1-ups and gold coins.<span id="more-20458"></span></p>
<p style="text-align: justify">But will it always be this way?  Should I ever be unfortunate enough to have a pack of small versions of me running around underfoot, will I end up leaving them to their own devices when it comes to electronic entertainment?  Or will I be able to enjoy a visit with them to our very own holodeck (wishful thinking, I know) once in a while?</p>
<p style="text-align: justify">
<div id="attachment_20668" class="wp-caption alignleft" style="width: 205px"><img class="size-medium wp-image-20668" title="parentsgamer1" src="http://www.andpop.com/wp-content/uploads/2009/09/parentsgamer1-195x300.jpg" alt="Mastering DDR will never make your kids think you're cool.  It may actually hurt that cause." width="195" height="300" /><p class="wp-caption-text">Mastering DDR will never make your kids think you&#39;re cool.  It may actually hurt that cause.</p></div>
<p>We know that most parents of the young (18 and under) gaming demographic right now, as well as the parents of my generation, the old guard of gaming (22-30 as of 2009) are lost when it comes to games.  This is mostly because games they played when they were young were not video games.  Board games and outdoor games were the pastimes of the day.  If kids today suddenly picked up jacks or kick the can, their grandparents would be all over it.  Any video games that these parents played were arcade games at best &#8211; a far cry from the Super Nintendo.
</p>
<p style="text-align: justify">The difference there is that when my generation starts having kids (and some unlucky and/or stupid members already have), what kind of tech-savvy parents will we be?  I&#8217;m sure that there will be the parents who just don&#8217;t get it, and that&#8217;s fine.  But consider that our generation was the first real generation to have the bridge between adult&#8217;s childhood games and their children&#8217;s games blown to pieces by the advent of console gaming, leaving them to stare across the gap at their offspring playing games they could barely understand.  Believe me when I tell you tag has been around <em>forever.</em> Your parents and their parents never reached an impasse because Grandpa couldn&#8217;t understand what was going on in hide-and-seek.  So is it so revolutionary that we may be able to relate better to the next generation than our parents could with us?  Or were Mom and Dad the exception to the rule?</p>
<p style="text-align: justify">I think it will be interesting to see whether or not the developing demographic of casual gamers rises to the challenge to understand and appreciate their kids&#8217; new games.  It might be depressing and embarrassing to be the guy who has to say to his kid &#8220;In my day, we had to play video games with <span style="text-decoration: underline;"><em>controllers</em></span>!  On <em>TV</em> screens!  That&#8217;s television, son! And we were thankful!&#8221; However, if you sit with the kid after your rant, and see what the new game is for the PS4000, you might just earn his respect. At least until you slip gradually into senility and start cursing at the child while making obscene gestures every time you lose (although a symptom of senility, this is also a symptom of <a title="Do You Suffer From Fail?" href="http://www.andpop.com/2009/09/11/gamers-mind-blog-infinite-ammo-10/" target="_blank">FAIL</a>).</p>
<p style="text-align: justify">
<div id="attachment_20669" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-20669" title="parentsgamer2" src="http://www.andpop.com/wp-content/uploads/2009/09/parentsgamer2-300x225.jpg" alt="Hey Timmy, are you playing the new Poke-a-man?  Sure, Mom." width="300" height="225" /><p class="wp-caption-text">Hey Timmy, are you playing the new Poke-a-man?  Sure, Mom.</p></div>
<p>The last time I talked to my mom about video games was actually not that long ago.  I asked her (with this article in mind) the last video game she had played besides the ill fated night she tried to play <em>GoldenEye</em> on the N64 with my brothers and I (good night, by the way &#8211; she spent 5 straight minutes trying to shoot out a camera with dual RCP90&#8217;s &#8211; and infinite ammo).  She then told me that I should be proud to have a mother who could beat my father at <em>Donkey Kong Jr.</em> at the arcade when they were young lovers.  I was blown away!  Could this veneer of kindness, smiles and silly voices hide an inner core of gaming prowess that I simply never noticed before?  Time for a follow-up question.  Say Mom, you played  <em>Donkey Kong Jr., </em>so you must remember Pac-Man, right?
</p>
<p style="text-align: justify"><em>&#8220;Oh yeah.  He eats things, and&#8230;&#8221;</em></p>
<p style="text-align: justify">Yeah, I know.  I laughed too.</p>
<p style="text-align: justify">If you have any hilarious stories about your parents/kids and video gaming, or the opposite event of a parent stomping you in <em>Halo</em> or <em>Mario Kart</em>, let me know below.  This might even lead to a Top 5 List!</p>
<p style="text-align: justify">
<div style="text-align: justify">Cheers.</div>
<div style="text-align: justify">*<em>disclaimer: I am fully aware that Sonic the hedgehog is an alien, since he is indigenous to the planet Mobius, and not Earth.  Don&#8217;t challenge my nerddom!*</em></div>
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<p>Related posts:<ol><li><a href='http://www.andpop.com/2009/08/28/gamers-mind-blog-infinite-ammo-8/' rel='bookmark' title='Permanent Link: Gamer&#8217;s Mind Blog: Infinite Ammo'>Gamer&#8217;s Mind Blog: Infinite Ammo</a></li><li><a href='http://www.andpop.com/2009/08/07/gamers-mind-blog-infinite-ammo-7/' rel='bookmark' title='Permanent Link: Gamer&#8217;s Mind Blog: Infinite Ammo'>Gamer&#8217;s Mind Blog: Infinite Ammo</a></li><li><a href='http://www.andpop.com/2009/07/27/gamers-mind-blog-infinite-ammo-5/' rel='bookmark' title='Permanent Link: Gamer&#8217;s Mind Blog: Infinite Ammo'>Gamer&#8217;s Mind Blog: Infinite Ammo</a></li></ol></p>]]></content:encoded>
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		<title>NHL &#8216;10 Crashes the Party Sept. 14 Across Canada</title>
		<link>http://www.andpop.com/2009/09/13/nhl-10-crashes-the-party-sept-14-across-canada/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=nhl-10-crashes-the-party-sept-14-across-canada</link>
		<comments>http://www.andpop.com/2009/09/13/nhl-10-crashes-the-party-sept-14-across-canada/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 16:07:51 +0000</pubDate>
		<dc:creator>Brett.Caron</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[canada]]></category>
		<category><![CDATA[canucks]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Future Shop]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hockey]]></category>
		<category><![CDATA[leafs]]></category>
		<category><![CDATA[NHL]]></category>
		<category><![CDATA[Sports]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=20455</guid>
		<description><![CDATA[Are you excited for EA Sports NHL 10? If you&#8217;re Canadian, probably.  The #1 selling console game in Canada has it&#8217;s launch parties in Toronto and Vancouver Monday, September 14.  The Toronto party will be at the Yonge and Dundas Future Shop with Wendel Clark and Ian White (of Maple Leafs fame) from 9pm to [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F09%2F13%2Fnhl-10-crashes-the-party-sept-14-across-canada%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F09%2F13%2Fnhl-10-crashes-the-party-sept-14-across-canada%2F" height="61" width="51" /></a></div><p><img class="alignright size-medium wp-image-17940" title="nhl10 360 box art" src="http://www.andpop.com/wp-content/uploads/2009/06/nhl10x360pftfront-220x300.jpg" alt="nhl10 360 box art" width="220" height="300" />Are you excited for EA Sports NHL 10? If you&#8217;re Canadian, probably.  The #1 selling console game in Canada has it&#8217;s launch parties in Toronto and Vancouver Monday, September 14.  The Toronto party will be at the Yonge and Dundas Future Shop with Wendel Clark and Ian White (of Maple Leafs fame) from 9pm to 11:45pm, and in Vancouver&#8217;s Granville and Robson Future Shop with Trevor Linden of the Canucks.  The Future Shop locations will be open until 1am, so check it out if you&#8217;re not too busy&#8230; and on a Monday night, what&#8217;s your excuse?</p>
<p>Cheers!</p>
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<p>Related posts:<ol><li><a href='http://www.andpop.com/2009/07/23/spyborgs-ftw-for-the-wii-in-sept-09/' rel='bookmark' title='Permanent Link: Spyborgs FTW (For The Wii) in Sept. &#8216;09'>Spyborgs FTW (For The Wii) in Sept. &#8216;09</a></li><li><a href='http://www.andpop.com/2008/11/02/launch-party-for-world-of-warcraft-at-future-shop-stores/' rel='bookmark' title='Permanent Link: Launch Party For World of Warcraft At Future Shop Stores'>Launch Party For World of Warcraft At Future Shop Stores</a></li><li><a href='http://www.andpop.com/2008/08/06/canucks-coach-joins-hockey-night-in-canada/' rel='bookmark' title='Permanent Link: Canucks Coach Joins Hockey Night In Canada'>Canucks Coach Joins Hockey Night In Canada</a></li></ol></p>]]></content:encoded>
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		<title>Gamer&#8217;s Mind Blog: Infinite Ammo</title>
		<link>http://www.andpop.com/2009/09/11/gamers-mind-blog-infinite-ammo-10/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=gamers-mind-blog-infinite-ammo-10</link>
		<comments>http://www.andpop.com/2009/09/11/gamers-mind-blog-infinite-ammo-10/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 23:09:35 +0000</pubDate>
		<dc:creator>Brett.Caron</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Gamer's Mind Blog]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[epic fail]]></category>
		<category><![CDATA[fail]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Gamer]]></category>
		<category><![CDATA[rage]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=19299</guid>
		<description><![CDATA[You know, I have recently become enamored with the idea of the Top 5 List, as I&#8217;m sure you have gathered from the numerous past blogs in that fashion.  I think that it&#8217;s interesting to see what trends and relationships different games share.  However, it&#8217;s only a matter of time before these lists devolve into [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F09%2F11%2Fgamers-mind-blog-infinite-ammo-10%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F09%2F11%2Fgamers-mind-blog-infinite-ammo-10%2F" height="61" width="51" /></a></div><div id="attachment_20476" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-20476" src="http://www.andpop.com/wp-content/uploads/2009/09/gamerage-300x216.jpg" alt="I'd hate to see the result of this guy losing rock paper scissors." width="300" height="216" /><p class="wp-caption-text">I&#39;d hate to see the result of this guy losing rock paper scissors.</p></div>
<p>You know, I have recently become enamored with the idea of the Top 5 List, as I&#8217;m sure you have gathered from the numerous past blogs in that fashion.  I think that it&#8217;s interesting to see what trends and relationships different games share.  However, it&#8217;s only a matter of time before these lists devolve into trite ideas like &#8220;The Top 5 Headshots in Video Games&#8221; or &#8220;The Top 5 Witty Remarks in Video Games&#8221;.</p>
<p>So I think I&#8217;ll take a break from my beloved yet frivolous Top 5&#8217;s, and talk a bit more directly on a more serious subject that affects people all over the world, gamers and non-gamers alike: <strong>Game Rage.<span id="more-19299"></span></strong></p>
<p><span style="text-decoration: underline">Urban Dictionary</span> defines Game Rage as <em>&#8220;when a person or persons playing a videogame (usually multiplayer) gets so fed up of losing that they suffer an episode of intense rage that usually lasts up to 5 minutes.&#8221;</em> They go on to say that the rager may <em>&#8220;simultaneously sob, scream unintelligibly at the top of their lungs, and throw random punches at anything solid, such as the floor or the person sitting next to them&#8221; </em>and perhaps most importantly, that <em>&#8220;despite the person&#8217;s efforts, their gameplay is inevitably not improved by this course of action.&#8221; </em></p>
<p>What Urban Dictionary <em>doesn&#8217;t</em> tell you is that <span style="text-decoration: underline">Fallacious Anger and Ineptitude-based Limitation disorder</span> or <span style="text-decoration: underline">F.A.I.L.</span> is a very real and dangerous affliction.</p>
<div id="attachment_20477" class="wp-caption alignleft" style="width: 160px"><img class="size-thumbnail wp-image-20477" src="http://www.andpop.com/wp-content/uploads/2009/09/gamerage1-150x150.jpg" alt="A classic example of FAIL." width="150" height="150" /><p class="wp-caption-text">A classic example of FAIL.</p></div>
<p>Thousands, maybe even millions of gamers across the world suffer from FAIL.  Many gamers suffer from FAIL for years and don&#8217;t realize it until they begin experiencing secondary symptoms, such as broken knuckles and lacerations from punching TV&#8217;s, loss of dignity, or incontinence.  Although FAIL is not a communicable disease, it can result in annoyance in people experiencing prolonged exposure to someone with FAIL.  This means that someone who spends a lot of time around people afflicted with FAIL should ensure they minimize the effects of annoyance &#8211; earplugs/phones to avoid auditory effects, and magazines to avoid eye contact with the unfortunate victim.</p>
<p>Symptoms of FAIL vary widely, depending on the variety and severity of FAIL the individual suffers from.  Relatively common symptoms include shouting (typically statements of disbelief such as &#8220;Oh my God!&#8221; or &#8220;Come on guys!&#8221;), respiratory problems (often results in excessive panting, growling or sighing), and minor loss in motor control (dropping the controller, waving hands around, facial twitches).  These can become more serious over time, leading to such outbursts as uncontrolled and unintelligible  profanity and/or racial slurs, hyperventilation, and the spontaneous hurling of various peripherals such as controllers and headsets.  These more serious symptoms are common to the more developed strain &#8211; Eclectic Pronounced Intellectually Challenged F.A.I.L. &#8211; colloquially known as E.P.I.C.F.A.I.L.</p>
<div id="attachment_20478" class="wp-caption alignright" style="width: 100px"><img class="size-full wp-image-20478" src="http://www.andpop.com/wp-content/uploads/2009/09/gamerage2.jpg" alt="Angrybot suggests the cure to FAIL is to eat bleach and die. Angrybot cannot be trusted." width="90" height="131" /><p class="wp-caption-text">Angrybot suggests the cure to FAIL is to eat bleach and die. Angrybot cannot be trusted.</p></div>
<p>The true tragedy of FAIL is that while the victim may believe that their symptoms are actually assisting their performance in gameplay, the truth is that every symptom cumulatively hampers their ability to play, increasing their rate of FAIL.  It is a vicious cycle, perpetuating itself until the person collapses under the weight of their FAIL like a dying star.  These meltdowns often mimic a stroke or heart attack, and almost always result in death (of the gamer&#8217;s character).</p>
<p>Although FAIL has no known cure at the moment, it is treatable to an extent.  With the proper support,  a person can live a relatively normal life while coping with FAIL.  Video games that feature glitches such as invisible walls and targeting or camera problems should be avoided, as they tend to aggravate symptoms and have the added effect of justifying a person&#8217;s FAIL to an extent.  Similarly, multiplayer games should be avoided since they either aggravate FAIL or result in a misconception of gameplay enhancement in the case of letting the person with FAIL win (a truly hurtful idea, since it only perpetuates FAIL in the long term).  When playing a video game with someone with FAIL, it is best to encourage them to relax, and advise that if the game is in fact flawed it can&#8217;t be helped at the moment.  Suggesting other media is also encouraged, with the exception of movies or television shows with twist endings, since the realization that their theory on the outcome of the story was incorrect can aggravate FAIL.</p>
<div id="attachment_20479" class="wp-caption alignleft" style="width: 160px"><img class="size-thumbnail wp-image-20479" src="http://www.andpop.com/wp-content/uploads/2009/09/gamerage3-150x150.gif" alt="This is either because of SCTV or FAIL." width="150" height="150" /><p class="wp-caption-text">This is either because of SCTV or FAIL.</p></div>
<p>FAIL is not always a life-long condition. Many youths suffering from FAIL sometimes suddenly stop experiencing symptoms, often on or around the age of majority.  The reason for this is currently unknown, though it has been speculated that the condition may disappear as the patient grows up and stops acting like a child.  Unfortunately for some, this never happens.  At all.</p>
<p>If you or someone you know is currently suffering from FAIL, we here at <span style="text-decoration: underline">andPOP</span><em> </em>are happy to assist you to get the help you need.  In the interest of FAIL research, any and all donations are welcome.  Please leave a comment below indicating your preferred method of payment, and a representative of the <span style="text-decoration: underline">World Institute to promote Normality (W.I.N.)</span> will contact you.</p>
<p><em>*disclaimer &#8211; The above article is a satire of meaningless PSA&#8217;s for disorders that are invented to explain moronic behaviour. If you feel that the above PSA is insensitive or mean, you may be experiencing FAIL.</em></p>
<p>Cheers!</p>
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		<title>Do A Good Deed &#8211; Get Yourself an Xbox for Christmas?</title>
		<link>http://www.andpop.com/2009/09/11/do-a-good-deed-get-yourself-an-xbox-for-christmas/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=do-a-good-deed-get-yourself-an-xbox-for-christmas</link>
		<comments>http://www.andpop.com/2009/09/11/do-a-good-deed-get-yourself-an-xbox-for-christmas/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 16:07:21 +0000</pubDate>
		<dc:creator>Brett.Caron</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[doctors without borders]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Rock Band]]></category>
		<category><![CDATA[The Beatles]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=20453</guid>
		<description><![CDATA[The ultimate remastered edition of the Beatles catalog is probably going to be the big-ticket Christmas item this holiday season.  Alongside this cornucopia of creamy Liverpool goodness is The Beatles: Rock Band, most likely the other big ticket Christmas item &#8211; if the stores have any left after the initial sellout.
And to provide the third [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F09%2F11%2Fdo-a-good-deed-get-yourself-an-xbox-for-christmas%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F09%2F11%2Fdo-a-good-deed-get-yourself-an-xbox-for-christmas%2F" height="61" width="51" /></a></div><p><img class="alignright size-medium wp-image-20471" title="beatles-xbox" src="http://www.andpop.com/wp-content/uploads/2009/09/beatles-xbox-206x300.jpg" alt="beatles-xbox" width="206" height="300" />The ultimate remastered edition of the Beatles catalog is probably going to be the big-ticket Christmas item this holiday season.  Alongside this cornucopia of creamy Liverpool goodness is <em>The Beatles: Rock Band</em>, most likely the <em>other</em> big ticket Christmas item &#8211; if the stores have any left after the initial sellout.</p>
<p>And to provide the third stabilizing leg to this triumverate of old-meets-new deliciousness is a brand-new The Beatles: Rock Band Xbox 360 model.   Featuring psychedelic designs by the same animators who will blow your minds via the intro cinematic sequence to the new Rock Band cash-cow, this model also has another feature that I&#8217;m sure the boys from across the pond would be proud of &#8211; every unit sold has all proceeds benefiting Doctors Without Borders.</p>
<p>Finally, as if the above trinity of Beatlemania wasn&#8217;t enough, <em>All You Need Is Love</em> is now available as an Xbox Live download, once again with proceeds going to DWB.</p>
<p>To find out more information, head on over to <a href="http://www.xbox.com/en-CA/games/splash/b/beatlesrockband/" target="_blank">http://www.xbox.com/en-CA/games/splash/b/beatlesrockband/</a> where you&#8217;ll have the chance to join the <em>Fab Four Mystery Tour,</em> an &#8220;interactive look at the Beatles and the many twists and turns of their legendary career.&#8221;  Check it out, Jude, don&#8217;t let me down.</p>
<p>Cheers!</p>
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<p>Related posts:<ol><li><a href='http://www.andpop.com/2009/11/15/facebook-twitter-and-zune-marketplace-coming-to-xbox-live/' rel='bookmark' title='Permanent Link: Facebook, Twitter, and Zune Marketplace Coming to Xbox Live'>Facebook, Twitter, and Zune Marketplace Coming to Xbox Live</a></li><li><a href='http://www.andpop.com/2008/07/01/soulcalibur-released-for-xbox-live/' rel='bookmark' title='Permanent Link: SOULCALIBUR Released for Xbox LIVE'>SOULCALIBUR Released for Xbox LIVE</a></li><li><a href='http://www.andpop.com/2008/01/04/xbox-live-gm-apologizes-for-down-time/' rel='bookmark' title='Permanent Link: Xbox Live GM Apologizes for Down Time'>Xbox Live GM Apologizes for Down Time</a></li></ol></p>]]></content:encoded>
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		<title>Gamer&#8217;s Mind Blog: Infinite Ammo</title>
		<link>http://www.andpop.com/2009/09/09/gamers-mind-blog-infinite-ammo-9/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=gamers-mind-blog-infinite-ammo-9</link>
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		<pubDate>Wed, 09 Sep 2009 22:17:49 +0000</pubDate>
		<dc:creator>Brett.Caron</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Gamer's Mind Blog]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[aliens]]></category>
		<category><![CDATA[chimera]]></category>
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		<category><![CDATA[geth]]></category>
		<category><![CDATA[infinite ammo]]></category>
		<category><![CDATA[necromorphs]]></category>
		<category><![CDATA[ork]]></category>
		<category><![CDATA[Top 5]]></category>
		<category><![CDATA[wrex]]></category>
		<category><![CDATA[xenomorph]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=20044</guid>
		<description><![CDATA[Welcome back, ladies and gentlemen.  This week we&#8217;re going to take a look at a group of malevolent, disgusting, and just downright horrible creatures who have terrorized mankind for years.  What&#8217;s that? No, not lawyers.  Not even politicians.  This week we are ranking the Top 5 Straight-up Meanest Aliens in Video Games. Almost as long [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F09%2F09%2Fgamers-mind-blog-infinite-ammo-9%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F09%2F09%2Fgamers-mind-blog-infinite-ammo-9%2F" height="61" width="51" /></a></div><div id="attachment_20354" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-20354" src="http://www.andpop.com/wp-content/uploads/2009/09/top5aliens-300x225.jpg" alt="Helllloooooo!" width="300" height="225" /><p class="wp-caption-text">Helllloooooo!</p></div>
<p>Welcome back, ladies and gentlemen.  This week we&#8217;re going to take a look at a group of malevolent, disgusting, and just downright horrible creatures who have terrorized mankind for years.  What&#8217;s that? No, not lawyers.  Not even politicians.  This week we are ranking the <strong>Top 5 Straight-up Meanest Aliens in Video Games</strong>. Almost as long as sci-fi and space opera have been around, there has been the alien creatures to terrorize or befriend the valiant heroes and heroines.  Well, forget about your friendly little green men, suckers, because we&#8217;re not talking about Starman or ET tonight, we&#8217;re talking War of the Worlds and Jabba the Hutt.  Let&#8217;s do this.</p>
<p>&#8216;Ere we go!<span id="more-20044"></span></p>
<p><strong>5.  The Chimera &#8211; Resistance<br />
</strong></p>
<div id="attachment_20355" class="wp-caption alignleft" style="width: 160px"><img class="size-thumbnail wp-image-20355" src="http://www.andpop.com/wp-content/uploads/2009/09/top5aliens1-150x150.jpg" alt="Resistance 3?" width="150" height="150" /><p class="wp-caption-text">Resistance 3?</p></div>
<p>Scary. As. Hell.  Playing Resistance for the first time, everything seems to be as per usual for a WWII shooter, until you turn the corner and see the monstrous Chimera hybrids taking aim at you with their alien weaponry.  At many different points through the game and it&#8217;s sequel Resistance 2, you encounter different and even scarier variants of these creatures, like the aquatic Chimera (just when you though it was safe to go back in the water&#8230; although let&#8217;s face it, it was never safe to begin with).  Especially in Resistance 2, these creatures just get nastier and nastier through the course of the game.  And the most disturbing part of it is that they used to be human.  Captured by the Chimera and genetically altered into the hideous hybrids, the fact is you&#8217;re putting down former Earthlings.  And as the series has progressed, the Chimera have evolved.  From the hybrids in Resistance, who needed cooling devices to keep their superheated bodies from pulling an Xbox 360 overheat, to the later evolutions who just burst out of pods throughout the game and come tearing after you, the Chimera use their advanced weaponry and cannibalistic tactics to not only subjugate the human race, but to steamroll them into the fold.  Nasty.<br />
<strong><br />
4.  The Geth &#8211; Mass Effect</strong></p>
<div id="attachment_20357" class="wp-caption alignright" style="width: 160px"><img class="size-thumbnail wp-image-20357" src="http://www.andpop.com/wp-content/uploads/2009/09/top5aliens2-150x150.jpg" alt="The best part about being Geth? Free satellite radio." width="150" height="150" /><p class="wp-caption-text">The best part about being Geth? Free satellite radio.</p></div>
<p>Ever wondered what would happen if the Borg had sex with the Zerg?  The answer is the Geth.  I think that Bioware didn&#8217;t want to come off as anti-Semitic by calling them the Zorgberg.  They don&#8217;t just kill you &#8211; they impale you on large spikes that turn you into cyber-zombies that fight for them.  Zombies! Implacable synthetic foes created as slaves for other, less terrifying aliens (the Quarians), the Geth don&#8217;t feel emotion.  They don&#8217;t get scared when Commander Shepard blows away 4 of them in as many seconds, they keep coming.  In that respect they are certainly unique &#8211; I&#8217;m reasonably sure everyone fears Commander Shepard, because he&#8217;s a dick.  The biggest dick in the galaxy.  With a Spectre badge, a galaxy&#8217;s worth of resources, irrefutable authority, and unlimited spite.  Facing down that with nary a whimper definitely qualifies the Geth their spot on our list.<br />
<strong><br />
3.  Necromorphs &#8211; Dead Space</strong></p>
<div id="attachment_20358" class="wp-caption alignleft" style="width: 160px"><img class="size-thumbnail wp-image-20358" src="http://www.andpop.com/wp-content/uploads/2009/09/top5aliens3-150x150.jpg" alt="No, man! It's not a hug! IT'S A TRAP!" width="150" height="150" /><p class="wp-caption-text">No, man! It&#39;s not a hug! IT&#39;S A TRAP!</p></div>
<p>When I played Dead Space, I&#8217;m reasonably sure I lost 10 pounds.  5 from sweating in terror every time a Necromorph sprang out of nowhere to attack me, and another 5 from crapping myself the first time it happened.  These things are scary.  Mutated humans with multiple extra limbs, an appetite for human flesh, and faces that make Emperor Palpatine look like Edward from Twilight, these nasties definitely don&#8217;t want to be friends.  Like some of our other entries on this list, these nasties used to be human.  But the influence of a man-made virus that reacts with dead tissue results in these brutally ugly, vicious, parasitic and altogether unpleasant zombie-alien hybrids.  And you&#8217;re stuck on a barely-functioning spaceship with them.  Not my idea of a great day.<br />
<strong><br />
2.  Wrex &#8211; Mass Effect<br />
</strong></p>
<div id="attachment_20359" class="wp-caption alignright" style="width: 160px"><img class="size-thumbnail wp-image-20359" src="http://www.andpop.com/wp-content/uploads/2009/09/top5aliens4-150x150.jpg" alt="The only reason he isn't kicking ass right now is out of spite." width="150" height="150" /><p class="wp-caption-text">The only reason he isn&#39;t kicking ass right now is out of spite.</p></div>
<p>Urdnot Wrex is a Krogan Battlemaster, which is kind of like a Ping-Pong Grand Master but with less ping-pong and more stomping face.  He&#8217;s over 300 years old, and at least 3 centuries of that time has been spent ruining aliens and humans all over the galaxy.  Wrex is a true mercenary, which means he doesn&#8217;t take orders from anyone for less than a week&#8217;s worth of beer money.   As a matter of fact, the only being in the galaxy that he is intimidated enough by to do what he wants without pay is none other than Commander Shepard, a.k.a The Biggest Dick in the Galaxy (see the Geth entry for further details on Shepard and his badassery).   And you can&#8217;t really fault him for that &#8211; Shepard is the Chuck Norris of Mass Effect, but without Chuck&#8217;s moral code or aversion to punching babies and women in the face.  Another intimidating feature of Wrex that makes him stand out from the very first time you meet him (in a strip club, scaring the crap out of the bouncers) is his deep, baritone voice.  He sounds like Solid Snake in slow motion &#8211; underwater. Finally, let&#8217;s face it &#8211; you have to respect a dude who shoots first, shoots second, kicks ass third, then maybe asks a question later.</p>
<p><strong>1.  Xenomorphs &#8211; Aliens vs. Predator</strong></p>
<div id="attachment_20360" class="wp-caption alignleft" style="width: 160px"><img class="size-thumbnail wp-image-20360" src="http://www.andpop.com/wp-content/uploads/2009/09/top5aliens5-150x150.jpg" alt="Xenomorph hives actually have great dental plans." width="150" height="150" /><p class="wp-caption-text">Xenomorph hives actually have great dental plans.</p></div>
<p>As they&#8217;ve constantly been referred to in their media, the &#8220;perfect organism&#8221; is exactly that &#8211; from a certain point of view.  If your idea of the perfect organism involves a parasitic, death-dealing bio-mechanical super-insect from outer space, then sure, they&#8217;re perfect.  But for the rest of us, the Xenomorphs (or simply Aliens) are possibly one of the most frightening and disturbing creatures ever to crawl from a human being&#8217;s torso (the other being Christopher Walken).  Speaking of crawling out of your torso, the Alien won&#8217;t just kill you &#8211; they drag you into the darkness, cocoon you and shove an egg down your throat to spawn a brand-new beastie.  One would argue it&#8217;s less painful and terrifying to just get killed than suffer through that experience.  And if any of those eggs are sitting around, it doesn&#8217;t matter how many of the Aliens you kill &#8211; there will always be more.  Designed by a Swiss surrealist with more psychological issues than a crazy-coated nutbar, the Alien is simultaneously brutal, sleek and sexual.  So once again, kind of like Christopher Walken (who incidentally, almost made this list).<br />
<strong><br />
Honourable Mention: The Orks &#8211; Warhammer 40,000: Space Marine<br />
</strong><br />
<em></em></p>
<div id="attachment_20361" class="wp-caption alignright" style="width: 160px"><em></em><em><img class="size-thumbnail wp-image-20361" src="http://www.andpop.com/wp-content/uploads/2009/09/top5aliens6-150x135.jpg" alt="What's more awesome than an Ork smoking a cigar?  Doesn't matter, you're dead." width="150" height="135" /></em><p class="wp-caption-text">What&#39;s more awesome than an Ork smoking a cigar?  Doesn&#39;t matter, you&#39;re dead.</p></div>
<p>&#8220;Orkses is never beaten in battle.  If we wins, we wins, if we die we die so it don&#8217;t count as beat, an&#8217; if we runs for it we don&#8217;t die &#8216;neither, so we can always come back for anuvver go, see?&#8221;<br />
That quote alone should guarantee the Orks a spot on this list.  But let&#8217;s face it &#8211; the Orks earned their spot on this list through brute force, uncompromising devotion to war, and attitude.  A lot of the entries on this list are faceless, inhuman creatures that can&#8217;t be easily related to much less understood.  But the Orks speak English (kind of), use weapons similar to ours and even approximate some human mannerisms and cultural cliches!  An Ork is not a slender, Elfy pansy nor a sleek, pseudo-sexy Xenomorph.  He&#8217;s a 7 ft. green soccer hooligan with a chainsword and a pistol with a barrel as wide as your fist.  Also, he&#8217;s interchangeably roaring like an animal and calling you a &#8220;little &#8216;umie git&#8221;. That is pretty much the definition of &#8220;feared&#8221; and &#8220;avoided&#8221; and &#8220;Chelsea Headhunter&#8221;.  It&#8217;s also the reason the Imperial Guard have a 94% casualty rate.</p>
<p>If you guys think I missed anyone that should have belonged in the Top 5, or think that maybe one of these other nasties should have been #1, or not on the list at all, let me know below.  Maybe we can do a Round 2!</p>
<p>Cheers!</p>
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<p>Related posts:<ol><li><a href='http://www.andpop.com/2009/09/18/gamers-mind-blog-infinite-ammo-11/' rel='bookmark' title='Permanent Link: Gamer&#8217;s Mind Blog: Infinite Ammo'>Gamer&#8217;s Mind Blog: Infinite Ammo</a></li><li><a href='http://www.andpop.com/2009/08/28/gamers-mind-blog-infinite-ammo-8/' rel='bookmark' title='Permanent Link: Gamer&#8217;s Mind Blog: Infinite Ammo'>Gamer&#8217;s Mind Blog: Infinite Ammo</a></li><li><a href='http://www.andpop.com/2009/07/31/gamers-mind-blog-infinite-ammo-6/' rel='bookmark' title='Permanent Link: Gamer&#8217;s Mind Blog: Infinite Ammo'>Gamer&#8217;s Mind Blog: Infinite Ammo</a></li></ol></p>]]></content:encoded>
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		<title>Gamer&#8217;s Mind Blog: Infinite Ammo</title>
		<link>http://www.andpop.com/2009/08/28/gamers-mind-blog-infinite-ammo-8/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=gamers-mind-blog-infinite-ammo-8</link>
		<comments>http://www.andpop.com/2009/08/28/gamers-mind-blog-infinite-ammo-8/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 17:14:39 +0000</pubDate>
		<dc:creator>Brett.Caron</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Gamer's Mind Blog]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[camera angles]]></category>
		<category><![CDATA[cinema]]></category>
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		<guid isPermaLink="false">http://www.andpop.com/?p=19418</guid>
		<description><![CDATA[
A Movie You Can Control: Cinema&#8217;s Effect on Video Games
Ever been watching a movie and wished you could tell the actors that what they&#8217;re doing is stupid?  That you have a much better plan that would totally work, and if they would only do that instead, maybe the zombies wouldn&#8217;t eat them, or the comrade [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F08%2F28%2Fgamers-mind-blog-infinite-ammo-8%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F08%2F28%2Fgamers-mind-blog-infinite-ammo-8%2F" height="61" width="51" /></a></div><p><strong></p>
<div id="attachment_20059" class="wp-caption alignright" style="width: 310px"></strong><strong><img class="size-medium wp-image-20059" title="cinema" src="http://www.andpop.com/wp-content/uploads/2009/08/cinema-300x168.jpg" alt="Hey, doesn't that cloud look like... a person being impaled?" width="300" height="168" /></strong><p class="wp-caption-text">Hey, doesn&#39;t that cloud look like... a person being impaled?</p></div>
<p>A Movie You Can Control: Cinema&#8217;s Effect on Video Games</p>
<p>Ever been watching a movie and wished you could tell the actors that what they&#8217;re doing is stupid?  That you have a much better plan that would totally work, and if they would only do that instead, maybe the zombies wouldn&#8217;t eat them, or the comrade that was clearly going to inevitably betray them wouldn&#8217;t get the chance?  Well I have.  But with the advent of video games in recent years that seemingly make a conscious effort to mimic the pacing and immersive experience of a film, it&#8217;s almost like we have the ability to watch a movie that we&#8217;re also able to play through and control. For a classic narcissist such as myself, this is clearly the greatest thing to happen to video games since the B-button.<span id="more-19418"></span></p>
<p>Obviously, cinema precedes video gaming.  However, they are both rooted in the quintessential artistic question, &#8220;what if?&#8221;  What if humans on a deep-space transport mission encounter a hostile alien life form that kills everyone but a woman who suspiciously resembles Sigourney Weaver?  What if a plumber was somehow transported to a fantasy kingdom in order to save a princess who&#8217;s prone to being kidnapped?  What if aliens had invaded Earth during World War II?  Of course I have to stop sometime, but those are all killer ideas that would make great movies/games.  Someone should probably write those down.  You never know what could sell.</p>
<div id="attachment_20060" class="wp-caption alignleft" style="width: 310px"><img class="size-medium wp-image-20060" title="cinema1" src="http://www.andpop.com/wp-content/uploads/2009/08/cinema1-300x216.jpg" alt="Whenever you rent a Star Destroyer, make sure you go for the full insurance coverage." width="300" height="216" /><p class="wp-caption-text">Whenever you rent a Star Destroyer, make sure you go for the full insurance coverage.</p></div>
<p>One thing that video games can offer that a movie can&#8217;t is an almost unlimited amount of time in which to tell the story.  Audiences generally won&#8217;t sit through an 8, 12, or 32-hour movie, but put a controller in someone&#8217;s hands and let them interact with the story they&#8217;re experiencing, and you&#8217;d be surprised at how long their attention span will last.  Of course, this is not to say that a game necessarily has non-stop action and interaction, but combining great action and cinematic sequences (cutscenes) often results in a very in-depth and engaging game.</p>
<p>When you watch a movie, there&#8217;s only as much story as the film can relate in it&#8217;s time limit.  What&#8217;s that?  I&#8217;m repeating myself?  Not hardly, ladies and gentlemen.  What I&#8217;m getting at is the director, the writer, and the actors are delivering information to a theatregoer, whereas in a video game, the gamer discovers additional information on their own.  In <em>Resistance </em>and <em>Resistance 2</em>, we could pick up Intel documents, revealing even more of the rich story the actors and narrative help develop.  So the gamer basically gets as much out of a game as he puts in, which puts video games at an advantage over the medium of cinema in how much of a story, or an interesting experience that they can deliver.</p>
<p>Something interesting that I&#8217;ve been noticing in games recently is that the shooting of cutscenes, or even gameplay, is developing and evolving similar to cinema.  Think about <em>Metal Gear Solid </em>(here we go).  To say nothing of the cutscenes, the gameplay itself was a revelation in how camera angles can set tension.  Another great example of this is <em>Resident Evil</em>.    Both of these games relied on not being able to see around the next corner until it&#8217;s too late, or tactically peeking around said corner.  In addition to this, both of these franchises rely heavily on the element of surprise, much like a thriller or a suspense movie.  Oftentimes it&#8217;s what you can&#8217;t see that defines tension in a game, or a movie.  Try that theory with <em>Sonic the Hedgehog</em>. Even more recent games have featured the handycam style of filming, adding to the realism of the game experience.  Going from the older style of side-scrolling to the 3rd person or 1st person views, and coming to the free-floating camera that can often be controlled by the player themselves, we have an experience that immerses the viewer/gamer in a way we haven&#8217;t seen before.</p>
<div id="attachment_20061" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-20061" title="cinema2" src="http://www.andpop.com/wp-content/uploads/2009/08/cinema2-300x202.jpg" alt="Ah, the peaceful serenity of Tai Chi." width="300" height="202" /><p class="wp-caption-text">Ah, the peaceful serenity of Tai Chi.</p></div>
<p>Eventually, I really wouldn&#8217;t be surprised if video games overpowered the medium of cinema in popular culture.  The sheer depth and breadth of a game can often be way more emotional and powerful than a film.  On second thought, never mind that.  People are just too lazy for that to ever happen.  Send them to the cineplex, fill up their popcorn and extra large Big Gulp, and I&#8217;ll be trying to stop the Nazi zombiepocalypse.</p>
<p>Hey, Nazi Zombiepocalypse.  That&#8217;d make a good movie.</p>
<p>Cheers.</p>
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<p>Related posts:<ol><li><a href='http://www.andpop.com/2009/09/18/gamers-mind-blog-infinite-ammo-11/' rel='bookmark' title='Permanent Link: Gamer&#8217;s Mind Blog: Infinite Ammo'>Gamer&#8217;s Mind Blog: Infinite Ammo</a></li><li><a href='http://www.andpop.com/2009/07/27/gamers-mind-blog-infinite-ammo-5/' rel='bookmark' title='Permanent Link: Gamer&#8217;s Mind Blog: Infinite Ammo'>Gamer&#8217;s Mind Blog: Infinite Ammo</a></li><li><a href='http://www.andpop.com/2009/07/21/gamers-mind-blog-infinite-ammo-4/' rel='bookmark' title='Permanent Link: Gamer&#8217;s Mind Blog: Infinite Ammo'>Gamer&#8217;s Mind Blog: Infinite Ammo</a></li></ol></p>]]></content:encoded>
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		<title>Bizarre Creations&#8217; BLUR Looks Set to Blow Away Competition</title>
		<link>http://www.andpop.com/2009/08/26/bizarre-creations-blur-looks-set-to-blow-away-competition/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=bizarre-creations-blur-looks-set-to-blow-away-competition</link>
		<comments>http://www.andpop.com/2009/08/26/bizarre-creations-blur-looks-set-to-blow-away-competition/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 00:06:16 +0000</pubDate>
		<dc:creator>Brett.Caron</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[bizarre creations]]></category>
		<category><![CDATA[Blur]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.andpop.com/?p=19998</guid>
		<description><![CDATA[Activision has announced the November 3rd release of Bizarre Creations&#8217; new racing extravaganza game &#8211; and it looks like it&#8217;s going to be a lot of fun. Players will race up to 50 licensed cars, over courses featuring jumps, alternate routes and hairpin turns &#8211; business as usual.  What&#8217;s unusual is that while this is [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F08%2F26%2Fbizarre-creations-blur-looks-set-to-blow-away-competition%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.andpop.com%2F2009%2F08%2F26%2Fbizarre-creations-blur-looks-set-to-blow-away-competition%2F" height="61" width="51" /></a></div><p><img class="alignright size-medium wp-image-20036" title="blur" src="http://www.andpop.com/wp-content/uploads/2009/08/blur-300x163.jpg" alt="blur" width="300" height="163" />Activision has announced the November 3rd release of Bizarre Creations&#8217; new racing extravaganza game &#8211; and it looks like it&#8217;s going to be a lot of fun. Players will race up to 50 licensed cars, over courses featuring jumps, alternate routes and hairpin turns &#8211; business as usual.  What&#8217;s unusual is that while this is going on, players will be picking up power-ups &#8211; nitro, shields, and offensive weapons to knock the other players into last place &#8211; or out of the race completely.</p>
<p><em>Blur </em>looks upon first glance to be no more than a <em>Burnout</em> clone, but without going into too many details, it&#8217;s a project all it&#8217;s own.  Placing an emphasis on the multiplayer experience through a community-based interface, a &#8220;unique story-driven social network&#8221;, this game promises to deliver better, more personable online play.</p>
<p>So look for this title on the Xbox 360, PS3 and PC in November &#8211; if you&#8217;re not paying attention, it might just blow right past you.</p>
<p>Cheers.</p>
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