• Small Talk – Daniel Radcliffe (2 of 2)

    In his latest movie, The Woman In Black, Dan traded his Hogwarts uniform for a totally new role as a Dad.

  • #freshpresslive – feb 10/12

    Natalia brings you the latest news on Adele’s interview with Anderson Cooper, Kristen Bell’s interview on Ellen is auto tuned, Ladyhawke’s latest music video and much more!

  • #freshpresslive – Feb 8/12

    Natalia discusses what’s new with Pharrell Williams and her thoughts on Karl Lagerfeld’s mean comments towards Adele’s weight. She also shows a roster of animals behaving like humans and, wait until you see the new size of coffee available at Starbucks!

  • #freshpresslive – Feb 7/12

    Natalia dishes the latest news on the Juno Awards nominees, the upcoming Spiderman 3D film starring Emma Stone and Andrew Garfield and is Katy Perry hooking up with Tim Tebow? Watch today’s episode to find out.

  • Small Talk – The Kooks (2 of 2)

    When The Kooks are in the studio they’re focused and most importantly, sober. Watch Hugh and Luke explain their reasoning below.

  • Small Talk – The Kooks (1 of 2)

    The Kooks released a new album called “Junk of the Heart,” and you would think Hugh and Luke would be very excited about it. Well, they seemed rather indifferent to be honest. We spoke about that and why they don’t care about critics.

  • #freshpresslive – Feb 2/12

    Natalia dishes the latest in entertainment news on Joan Rivers, Lana Del Rey and a brand new trailer for the movie Hunger Games.

  • #freshpresslive – Feb 1/12

    Natalia talks about how Snooki might be pregnant, Nicolas Cage’s Cage Rage, Elisabetta Canalis is dating Steve-O and more for Feb 1, 2012.

  • #freshpresslive – Jan 31/12

    Natalia dishes the news on Miley Cyrus breaking her tailbone, a 100 year old woman who plays the Nintendo DS to stay young and Houston, Texas contemplating a statute of Beyonce.

  • #freshpresslive – Jan 30/12

    David Beckham debuts a new line of underwear, the worst dressed celebrity – Shy’m and Matthew Broderick is back as Ferris Bueller with a brand new commercial airing during the Super Bowl on Feb 5th 2012.

  • Small Talk – Daniel Radcliffe (1 of 2)

    Daniel Radcliffe is back with his new movie The Woman In Black. It’s a bone chilling remake of a film from the ’80s. Ironically, Daniel actually scares very easily but he’s not afraid of ghosts. In this interview he tells us what really gives him the creeps.

  • Small Talk – Graffiti6 (2 of 3)

    Next time you’re struggling to make conversation, try asking this question: “If you could invite anyone (living or dead) to the perfect house party, who would it be?”

  • Small Talk – Graffiti6 (1 of 3)

    Graffiti6 is starting to make their North American invasion, and they are hitting up the Tonight Show. Does this sound familiar? Well the Beatles made the exact same journey over 40 years ago. Naturally, @jordans_life had to make some comparisons.

  • Small Talk – Nick Carter (3 of 3)

    Nick plays World of Warcraft. Not only that, he’s the head of his guild, demonstrating that it IS possible to juggle being a hardcore gamer with being a top-selling recording artist.

  • Small Talk – Nick Carter (2 of 3)

    During a LIVE interview on andPOP.com Nick Carter gave out a number and took phone calls from his fans. These were real phone calls from real fans who we gave exclusive access to one of the biggest recording artists of our generation.

  • Small Talk – Nick Carter (1 of 3)

    There were great questions about music, fitness, the backstreet boys but the most popular question, however, was about his underwear. In this clip Nick talks about his his ‘Haynes’ and covering his fans with glow in the dark paint.

  • Small Talk – Hedley (2 of 2)

    When releasing new music today, half the battle is online promotion. However, contests, signed merch and giveaways aren’t always the best solutions. When working on their latest album, Hedley came up with a brilliant idea, they decided to make trailers.

  • Small Talk – Hedley (1 of 2)

    It’s hard to prepare for an interview with Hedley. So in this interview, we threw caution to the wind, got a 24 of beer and broadcast the interview live on our USTREAM (andPOP.tv). Eventually Jacob, Dave and @jordans_life ended up talking about hairy legs, their newest music video and more.

  • Small Talk – Marina and The Diamonds (2 of 2)

    Diamandis from Marina and The Diamonds talks to us about her very serious disease. It’s called synaesthetic. And we lied, it’s not a disease. More like a cool condition. Diamandis explains further.

  • Small Talk – Neverest

    Would you be embarrassed if someone scrolled through your iPod? We sit down with Spee and Brendan to talk about the diverse music on their playlist.

 
 


Gamer’s Mind Blog: Infinite Ammo

Posted by Brett Caron on August 28th, 2009

Hey, doesn't that cloud look like... a person being impaled?

Hey, doesn't that cloud look like... a person being impaled?

A Movie You Can Control: Cinema’s Effect on Video Games

Ever been watching a movie and wished you could tell the actors that what they’re doing is stupid?  That you have a much better plan that would totally work, and if they would only do that instead, maybe the zombies wouldn’t eat them, or the comrade that was clearly going to inevitably betray them wouldn’t get the chance?  Well I have.  But with the advent of video games in recent years that seemingly make a conscious effort to mimic the pacing and immersive experience of a film, it’s almost like we have the ability to watch a movie that we’re also able to play through and control. For a classic narcissist such as myself, this is clearly the greatest thing to happen to video games since the B-button.

Obviously, cinema precedes video gaming.  However, they are both rooted in the quintessential artistic question, “what if?”  What if humans on a deep-space transport mission encounter a hostile alien life form that kills everyone but a woman who suspiciously resembles Sigourney Weaver?  What if a plumber was somehow transported to a fantasy kingdom in order to save a princess who’s prone to being kidnapped?  What if aliens had invaded Earth during World War II?  Of course I have to stop sometime, but those are all killer ideas that would make great movies/games.  Someone should probably write those down.  You never know what could sell.

Whenever you rent a Star Destroyer, make sure you go for the full insurance coverage.

Whenever you rent a Star Destroyer, make sure you go for the full insurance coverage.

One thing that video games can offer that a movie can’t is an almost unlimited amount of time in which to tell the story.  Audiences generally won’t sit through an 8, 12, or 32-hour movie, but put a controller in someone’s hands and let them interact with the story they’re experiencing, and you’d be surprised at how long their attention span will last.  Of course, this is not to say that a game necessarily has non-stop action and interaction, but combining great action and cinematic sequences (cutscenes) often results in a very in-depth and engaging game.

When you watch a movie, there’s only as much story as the film can relate in it’s time limit.  What’s that?  I’m repeating myself?  Not hardly, ladies and gentlemen.  What I’m getting at is the director, the writer, and the actors are delivering information to a theatregoer, whereas in a video game, the gamer discovers additional information on their own.  In Resistance and Resistance 2, we could pick up Intel documents, revealing even more of the rich story the actors and narrative help develop.  So the gamer basically gets as much out of a game as he puts in, which puts video games at an advantage over the medium of cinema in how much of a story, or an interesting experience that they can deliver.

Something interesting that I’ve been noticing in games recently is that the shooting of cutscenes, or even gameplay, is developing and evolving similar to cinema.  Think about Metal Gear Solid (here we go).  To say nothing of the cutscenes, the gameplay itself was a revelation in how camera angles can set tension.  Another great example of this is Resident Evil.    Both of these games relied on not being able to see around the next corner until it’s too late, or tactically peeking around said corner.  In addition to this, both of these franchises rely heavily on the element of surprise, much like a thriller or a suspense movie.  Oftentimes it’s what you can’t see that defines tension in a game, or a movie.  Try that theory with Sonic the Hedgehog. Even more recent games have featured the handycam style of filming, adding to the realism of the game experience.  Going from the older style of side-scrolling to the 3rd person or 1st person views, and coming to the free-floating camera that can often be controlled by the player themselves, we have an experience that immerses the viewer/gamer in a way we haven’t seen before.

Ah, the peaceful serenity of Tai Chi.

Ah, the peaceful serenity of Tai Chi.

Eventually, I really wouldn’t be surprised if video games overpowered the medium of cinema in popular culture.  The sheer depth and breadth of a game can often be way more emotional and powerful than a film.  On second thought, never mind that.  People are just too lazy for that to ever happen.  Send them to the cineplex, fill up their popcorn and extra large Big Gulp, and I’ll be trying to stop the Nazi zombiepocalypse.

Hey, Nazi Zombiepocalypse.  That’d make a good movie.

Cheers.


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