new-super-mario-bros-wii-screenshotThere are three things I love about this job: being able to talk about gaming all the time, getting a chance to play alot of the newest titles and write about them, and special events. Now, these special events…well, they’re very special. They could be as big as going to E3 (maybe next year?) or as small as a demo station in a hotel lobby. Either way, it’s a break from the ordinary and it can lead to very unique experiences (such as playing NHL 10 with Patrick Kane and John Tavares likes we did earlier in the week).

Recently we were invited to another special event, the E3 of the North as they called it. We got a chance to not only sit down with Matt Ryan of Nintendo Canada (along with other members of the Nintendo family) but we also got an opportunity to try out some of the biggest titles that were revealed at this year’s E3!

Lets start with the DS titles.

Professor Layton and the Diabolical Box was available, and while I only had a chance to play two puzzles (and complete them successfully might I add) I felt that this was very similar in puzzle solving and style to the first title, which by all means isn’t a bad thing. Who wouldn’t want more puzzles to play on the bus or on their couch? And hey, if you finish all the puzzles quickly, you can always download more as Nintendo will be providing more puzzles for free as the weeks go on!

You mess with me you mess with my Phantom... and my choo-choo

You mess with me, you mess with my Phantom... and my choo-choo

I was also fortunate enough to try a demo of the upcoming Zelda title, The Legend of Zelda: Spirit Tracks. This demo, while only sporting three scenarios to play with, showed me a number of things. First off, this Zelda takes place 100 years after The Phantom Hour Glass (the last DS title). One interesting new feature in Spirit Tracks is the ability to use the Phantom (a bady guy from the last DS title) as a partner to help Link get through the game, by drawing a path for your phantom to follow, you can use him to help you fight against new monsters, or protect you from the elements such as fire. As well I had the opportunity to play against a giant bug boss in which you utilize a new wind weapon to blow poisonous gas away from the bug’s rear (yes, we may all chuckle) to expose it’s weak spot. I found Spirit Tracks to be a beautifully animated title, which no doubt expands on the last Zelda game with everything you loved in the first one, brought up to a whole new level.

DSi ware was also on hand as players had a chance to try out Mario Vs. Donkey Kong: Minis March Again, the third in this series, what’s new about this title is that as of now at least, you cannot actually purchase it in stores. Minis March Again is a downloadable only game for the DSi from any wi-fi hotspot and loaded straight onto your DSi. By solving puzzles and figuring out how to proceed to the next level, players can create their own levels and put them online for others to see and play as well! Also in the DSi ware I had a chance to experience Flipnote studio, an application that allows gamers with an artistic flare to create short cartoons complete with artistic features in a flip book style creating one frame at a time. Now while I have zero artistic capability, I saw some previous examples of what was made, and with a little time and skill you would be amazed at the amount of detail this DSi unit can provide for animation!

Now moving onto the Wii, while I had the chance to try Wii Fit Plus, Wii Sports Resort, AND Super Mario Brothers Wii, I missed out on actually playing the Wii Sports Resort, which, with the Motion Sensor Plus, looked like a blast giving 1:1 movement for every swing and waggle of the Wii controller. In Wii Fit Plus I was able to cross off one of my things to do before I die because, yes that’s right, I got to fly across an ocean as a giant chicken! No, there isn’t any metaphor there,  one of the Fit Plus games has you flapping your arms and leaning to fly and land on specific targets with the final goal of landing on a boat before the time runs out. While I was skeptical regarding how flapping my arms on the Wii Balance Board would work, it actually did as every flap of my own arms was registered into the game and even flapping backwards to slow my speed worked! Now, while I landed near centre of every target and was told I did a great job, I later saw a toddler who couldn’t have been older than 6 years of age shatter my North of E3 chicken flying record with ease… my how the mighty have fallen.

Sure it looks cool... but where's the giant chicken?

Sure it looks cool... but where's the giant chicken?

Super Mario Brothers. A name so famous, if you asked 100 people I would wager at least 75% of them knew of the Super Mario Brothers, and as such, Nintnedo has found yet another way for us gamers to enjoy their company. This time however, Nintendo has found a way to mix the old with the new. In what seems to me to be a mix of the recent DS New Super Mario Brothers title and the Wii Capabilities, Super Mario Brothers Wii is a 2D side scrolling title very so much like the original Mario games of the NES days with new bad guys (as well as old favourites), new powerups (as well as old favourites), and new motion controls (shake the wii-mote to make your character do a spin jump). This New mario title however, has something no past Mario title has before though… are you ready for it? wait for it… here it comes, FOUR PLAYER CO-OP! and not in the sense that four players can wait and take turns playing like past Mario games, but that four players can play together AT THE SAME TIME! Now, this leads to very new and exciting dynamics in the game as players can work together to progress through the title, or compete with one another to get the most points by jumping on each other, throwing each other, or with the help of everyone’s rideable dinosaur, eat each other via Yoshi tounge! Playing with Matt from Nintendo, his associate, and Jennifer from andPOP we got right into the four player chaos holding the Wii-mote on it’s side like an old school NES Nintendo controller, we soon found out that this was as far from old school as possible as Mario, Luigi, Blue Toad, and Yellow Toad starting running around in a chaotic motion trying to outplay each other and survive to make it to the end of the level. 20 minutes flew by before we relized it and one thing was certain, this game was fun for everyone… and addictive as I didn’t want to stop playing any time soon. As each level ends, players tally up their scores to see who played best for bragging rights as well as to target that player in the next level as a threat to your all time high score. By far in my opinion Super Mario Wii was the highlight of this event and I can’t wait for some good old four player chaos on my couch with some competitive buddies.

So there you have it, the inner workings of a gaming sneak preview. Full of all the whimsy and magic gamers expected from closed door gaming events, I would be lying if I said it wasn’t a blast to be there, but hey, it’s only a preview and before we all know it, these games will be hitting retail shelves across North America!








Related Stories: